Particle plugin for Softimage :]
On 06/30/14 8:43, Nuno Conceicao wrote:
Anyone out there doing this particular workflow?
We are animating in Softimage 2014, point cache to Maya where the
fluid simulation is done using Maya's Bifrost new feature set, then we
need to render this out back in Sitoa/Softimage 2014.
What should be the best procedure to transfer the fluid data between
the 2 apps?
Meshing in Maya or in Softimage?
What about particular data attributes like vorticity?
Can it be done using the native Alembic format in 2015? Or other
export/import alternatives?
Any pointers and/or tested workflow examples would be really appreciated
Cheers
Nuno