Coming from softimage, you expect to do everything in the
Outliner/Explorer, but in Maya the Outliner displays the DAG (i.e. the
scene hierarchy), and then there is the Relationship Editor for
connections, sets, driven keys, everything that's relationships.
It's unified and consistent in that way.

it's possible that in the future Maya's Outliner will be more like
XSI's explorer but that doesn't help you right now so I don't preface
my posts with theoretical blah blah blahs.

We started to introduce something like relationship editors later in
Softimage's life with the XSI Explorer, set driven key, keyable
parameter editor, etc. Rejean was a big fan of having views with two
Explorers side-by-side like Maya's relationship editors.

On Wed, Nov 19, 2014 at 11:01 AM, Eric Thivierge <ethivie...@hybride.com> wrote:
> Why does this need an editor? Shouldn't you be able to do this in the
> outliner?
>
>
> On Wednesday, November 19, 2014 10:58:21 AM, Luc-Eric Rousseau wrote:
>>
>> What does the Set Editor not do?  In Windows->RelationShip
>> Editor->Set, you'd add/remove object with a single click.
>
>

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