in soft we can type into rotate translate scale, simple expressions to get random or linear values
is there an equivalent in maya? i want to apply a random frame offset on a shape node (animated archive) i would have thought something like it is in soft; R(0,500) but can't seem to find any info on this! a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com <blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com> www.fluid-pictures.com <blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/> Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71