btw the sign up is here: http://fabricengine.com/canvas-testing-program/

On 6 March 2015 at 20:14, Greg Punchatz <g...@janimation.com> wrote:

> I don't write this word often, but being from Texas there is only thing
> that comes to mind....Yeeeeeehaw!
>
> On Fri, Mar 6, 2015 at 6:03 PM, Vince Baertsoen <vi...@themill.com> wrote:
>
>>  Awesome news!
>>
>>  I have been waiting for this for ever. Exciting time!
>>
>>  Thanks a lot Paul and I am looking forward to trying it, hopefully soon.
>>
>>  Cheers.
>>
>>
>>
>> Vince Baertsoen
>> Head of 3D
>>
>> T  +1 212 337 3210
>>
>>
>>
>>
>> The Mill 451 Broadway, 6th Floor, New York,  NY 10013
>>
>>
>> *themill.com | <http://www.themill.com/> themillblog.com |
>> <http://www.themillblog.com/> @millchannel |
>> <https://twitter.com/millchannel> facebook.com/millchannel
>> <http://www.facebook.com/millchannel> *
>>  ------------------------------
>> *From:* softimage-boun...@listproc.autodesk.com [
>> softimage-boun...@listproc.autodesk.com] on behalf of Paul Doyle [
>> technove...@gmail.com]
>> *Sent:* Friday, March 06, 2015 3:32 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
>>
>>   Hi guys - I know you've been waiting for quite a while for us to start
>> showing you what we've been up to since Siggraph. Finally we're there and
>> can give you a look :)
>>
>>  I'm really happy and proud to give you the first proper look at Canvas,
>> our visual programming system for Fabric 2.0.
>>
>>  Quick highlight video: https://vimeo.com/121492305
>>
>>  Tons more information here: http://fabricengine.com/canvas-videos/
>>
>>  This is the first part of the FE2.0 plan, and we'll be showing this in
>> more detail at GTC on March 18th - please contact me if you want to meet up.
>>
>>  Looking forward to hearing what you have to say, and hopefully getting
>> you on the alpha/beta when we open things up (there is a sign up form on
>> the Canvas page).
>>
>>  Cheers,
>>
>>  Paul and the rest of the Fabric team
>>
>>
>

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