We have a standalone, it just doesn't have the viewport hooked in yet (but
you can do all the data processing you like). The next alpha will have it.

The standalone is for building specialised applications (viewers, playback
tools etc). Canvas graphs move seamlessly between the Fabric standalone and
other Spliced DCCs. It's pretty cool :)

On 11 March 2015 at 19:56, Sebastien Sterling <sebastien.sterl...@gmail.com>
wrote:

> I suppose, it would be awfully interesting to have a small standalone
> environment in which to test deformers and solvers independently of  other
> apps, but that might start to look worryingly like a DCC :P
>
> all in good time ;)
>
> On 11 March 2015 at 20:58, Paul Doyle <technove...@gmail.com> wrote:
>
>> Paul is on the alpha, but waiting until we have the viewport for the
>> standalone (or the Softimage integration.
>>
>> We have already implemented a bunch of deformers, including delta mush:
>> http://fabricengine.com/rigging-toolbox/ (although not yet in the DFG).
>> It's all KL...
>>
>> On 11 March 2015 at 16:56, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> i suppose an interesting one to try would be delta mush, a few pwoplw
>>> came up with that by themselves.
>>>
>>> What ever happened to Pooby ?
>>>
>>> On 11 March 2015 at 02:00, Paul Doyle <technove...@gmail.com> wrote:
>>>
>>>> Created a new section to track demos people build in the test group:
>>>> http://fabricengine.com/canvas-user-demos/
>>>> <http://fabricengine.com/canvas-user-demos/>
>>>>
>>>> Hopefully there'll be a lot more in there soon :)
>>>>
>>>> On 10 March 2015 at 09:47, Leonard Koch <leonardkoch...@gmail.com>
>>>> wrote:
>>>>
>>>>> Ah thanks. That's good to know.
>>>>>
>>>>> On Tue, Mar 10, 2015 at 2:39 PM, Eric Thivierge <
>>>>> ethivie...@hybride.com> wrote:
>>>>>
>>>>>> Hey Leonard,
>>>>>>
>>>>>> You can set an environment variable that Canvas looks to for custom
>>>>>> presets. You then make folders within it and can organize them that way.
>>>>>> It's already very easy to organize the presets.
>>>>>>
>>>>>> Eric T.
>>>>>>
>>>>>>
>>>>>> On 3/10/2015 9:36 AM, Leonard Koch wrote:
>>>>>>
>>>>>>>
>>>>>>> This looks really great. Congratulations on getting it into beta.
>>>>>>> It would be interesting to know if those presets are first class
>>>>>>> citizens. Can the presets be loaded through the same panel as the 
>>>>>>> built-in
>>>>>>> nodes.
>>>>>>> I assume that you could just put them in the same folders, but a
>>>>>>> system for managing, separating and versioning them would be cool.
>>>>>>>
>>>>>>> Also +1 for color coding.
>>>>>>>
>>>>>>> This seriously looks great guys!
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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