ahhahaahhahaha

On Mon, Mar 23, 2015 at 3:51 PM, Andi Farhall <hack...@outlook.com> wrote:

> "to select an object in your scene, right click your item (in the
> explorer) and and choose select in scene"
>
> was all I needed to hear.
>
> ...........................................................................
> http://www.hackneyeffects.com/
> https://vimeo.com/user4174293
> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>
>
> http://www.flickr.com/photos/lord_hackney/
> http://spylon.tumblr.com/
>
> This email and any attachments to it may be confidential and are intended
> solely for the use of the individual to whom it is addressed. Any views or
> opinions expressed are solely those of the author and do not necessarily
> represent those of Hackney Effects Ltd.
>
> If you are not the intended recipient of this email, you must neither take
> any action based upon its contents, nor copy or show it to anyone.
>
> Please contact the sender if you believe you have received this email in
> error.
> ------------------------------------------------------------
>
>
> > Date: Mon, 23 Mar 2015 10:03:12 -0400
> > Subject: Re: Very OT: for the love of your career.. try houdini
> > From: luceri...@gmail.com
> > To: softimage@listproc.autodesk.com
>
> >
> > On Mon, Mar 23, 2015 at 9:09 AM, Simon Reeves <si...@simonreeves.com>
> wrote:
> > > I've used it a decent amount as the guys at the foundation of our
> studio all
> > > use it, but I really dislike it (I used it years ago too before xsi)
> it is
> > > so dis-organised and slow, I think it breeds sloppy workflow with messy
> > > scenes in terms of scene organisation naming etc. XSI has explorer
> > > (amazing), maya has outliner (just about good enough) max has... a
> selection
> > > window? Rubbish.
> >
> > Max has Scene Explorer now, actually,
> > https://www.youtube.com/watch?v=H9wtsmfmBLY
> >
> > > But speaking of vray implementation, I have found it great in Maya
> compared
> > > with xsi where there were always wee irratations (mostly limited by
> porting
> > > it across from Max/Maya I think - not their fault)
> > >
>

Reply via email to