There is a chance good things arise from The Foundry being put to the
market.
Personally, I´m not a fan of the recent year´s trends to put all sorts
of flashy sugar coating on
a bundle of applications, force support subscription down the throat
along with swallowing
the deal or now even trying to re-label everything as just a service
instead of an ownership
over a specific piece of software.
These business models maximize milking the user, there are chances for a
bargain but only
for throwing away any type of long-time customer relationship to a
specific piece of tool supplier
and instead being willing to go for a shopping every time, for every
project all over again,
if only to be able to get better cards in hands.
The looser is the artist, while a production may decide it´s cheaper to
switch packages for a 5% gain
and even the added hassle to find new artists may result in cheaper,
frighened artists willing to
jump at the new tools just to get that job or keep their job. Production
not needing to commit
means artist left in the cold, on call or not. No need for a booking
confirmation or generally any
type of manners at all when dealing with artists scratching at the door
for a job, after being laid
off with a few days notice (if at all).
In the last twenty years, I didn´t see much change in the way production
will budget jobs
but I´ve seen more than enough of the effect of productions getting a
job without knowing
blip about the tools or workflows required to accomplish the task.
Now add to that on-demand software "services" and it´s just a very small
step to some idiot first
calling out for on-demand artists and bitching about those unflexible
freelancers not capable to adapt
quickly enough to the professional demands production is setting up for
them...
You´ll end up getting to sit at a misc machine, some sort of software
subscription package running
on it, you may have to share the license with someone, producer won´t be
able to tell you anything
about filestructure except you should know and adhere to it and the
deadline is tonight. Surprise.
What does that have to do with the Foundry? Or Autodesk or Adobe?
There is room for improvement and it´s going to be the artists that´ll
jump ship first simply because
they are feed up of that whole business BS and dealing with
short-sighted, greedy cocker spaniels.
Imho, Nuke is overpriced, Adobe´s Flash is a crashy security risk and
Autodesk´s software as a service ideas will force me away.
Cheers,
tim
Am 28.04.2015 um 08:43 schrieb pedro santos:
Raffaele, the thing is nothing like Photoshop has risen yet, right?
Little competition there unlike say, MAX. They certainly cemented
their position with applications integration and the acquisition of
Macromedia, which had some overlap with Fireworks and Freehand, even
being web-oriented, in tune to the why of the whole acquisition. Corel
vanished. They are also in a good spot in video due to Apple mess up.
Avid and Final Cut where a reference and now there's... Premiere... My
point being. Even though they are big, was it through wrong doing? I
guess we can all point enduring pains in Photoshop, After Effects,
etc, but the focus of their products is not VFX, but design, so I
don't understand how you turn that in contempt. Plus of the package
Nuke is the only VFX venue right? Modo is not quite there yet.
And your point about Maya being 3-4% tells more about the value of
this division to AD than the value to Adobe.
Anyways, I agree with Cristobal Infante to some degree, strange piece
of news...
Sent you an email Raffaele.