"If you hit something you don't want to read move on." I find posts like this useful. I have not yet found the right replacement 3d dcc for me quite yet.
Modo looks very interesting, but incomplete and its speed leaves somthing to be desired in large scenes. I am watching them very closely , but I need to see who owns the Foundry and what the plan is. I am a fan of foundry products and culture... I hope they can maintain that where ever they land. Houdini can do almost anything you can imagine but seems to has too much overhead to get simple things done. I hate Max from a birds eye view... but I have never used it more than for a few minutes. They seemed to get a lot closer to ICE than maya has been able to with this last release. Maya has some things going for it, namely a talented user base. The last release is a small step in the right direction, but from the out side looking in it sure seems like they are having a tough time tying all that old code into something that feels unified and consistent. I was very underwhelmed with Bitfrost once again. I don't ever think it will be a flexible toolset, or we would have seen a hint of that by now. C4d has gone from a blip to something I need to look at again, but after seeing the Arnold demo's running in C4d I cant ignore that as a rendering solution. I wish some one would take fabric and turn it into a full fledged 3d app... On Thu, May 14, 2015 at 8:09 PM, Eric Thivierge <ethivie...@gmail.com> wrote: > Yeah I agree entirely with what Raf said. > > In addition if enough people want the discussions about transition > experiences of members of our community to stop here I can get on board. > Just know that when that happens the community will start to dwindle > rapidly. It's the same damn point that's been made over and over since the > EOL announcement. We're going to have to move somewhere else. Softimage is > done. Some of us are transitioning sooner than others. This is going to > leave the community pretty fragmented so topics and sharing of experiences > is going to be very mixed up. > > If you hit something you don't want to read move on. > > Eric T. > > -------------------------------------------- > Eric Thivierge > http://www.ethivierge.com > > On Thu, May 14, 2015 at 8:43 PM, Sylvain Lebeau <s...@shedmtl.com> wrote: > >> A message of great nostalgia, sadness but also realism and share >> fullness. >> >> >> sly >> >> >> >> >> >> >> >> *Sylvain Lebeau // SHED* >> V-P/Visual effects supervisor >> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8 >> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://www.shedmtl.com/> < >> http://WWW.SHEDMTL.COM <http://www.shedmtl.com/>> >> >> >> >> >> >> >> On May 14, 2015, at 8:02 PM, Raffaele Fragapane < >> raffsxsil...@googlemail.com> wrote: >> >> Is it really an issue? >> >> It's not like people have flocked to this list like flies to corpses to >> pimp and peddle. The non-Soft posts are come either from people who have >> explicitly been invited to the list by long standing members in time of >> crisis, or by long enough standing members, and I've seen Chris' name >> plenty times before. Personally I'm interested in seeing how others are >> coping with change (in ways other than ignoring its necessity, which is a >> viable strategy only for so long). >> >> I see your point Matt, and I don't disagree, but while it's only fair >> that this list is used predominantly for those continuing to use Soft >> (we're still doing movies with it here at AL), the "Softimage Experience" >> now is also about other people who have used Soft sharing their experience >> in moving away from it as sad as it might be. Almost everybody, sooner or >> later, will have to walk that path, and there's nobody more indicated to >> advise than other members of this list. >> >> I don't know, seems a bit of a storm in a glass of water to me. >> >> >> >