Late response, but you can merge all curves and use a neat melena compound
that generates strands from a multi-subcurve object

Em quinta-feira, 10 de setembro de 2015, Thomas Volkmann <
li...@thomasvolkmann.com> escreveu:

> Thanks Juan, no need to dig out the script, I have finished it by now. But
> I'll take a look at Dan's compound.
> Thx
>
>
> Juan Brockhaus <juanxsil...@gmail.com
> <javascript:_e(%7B%7D,'cvml','juanxsil...@gmail.com');>> hat am 10.
> September 2015 um 09:56 geschrieben:
>
> well, yeah, that's unfortunatly how it is... curves in groups in ICE are
> quite annoying... (and guess what, it's not going to change anymore...)
>
> there's a nice compound from Dan Yargici on rray.exe (Create Strands from
> Curves) where here basically rebuilds the curves in a group either as
> linear or bspline.
> that could help, if your curves are all uniform parametrized... and you
> are not using mixed curve types...
> the compound takes the points and rebuilds the curves. nice little
> workaround. but depending on your scenario it might work?
>
> else... well, yes, you have to connect each curve individually....
> (I've once written a script to help with this. could dig it out. but was
> project specific, so may need a bit of rewrite)
>
> cheers,
>
> Juan
>
>
> On Thu, Sep 10, 2015 at 9:04 AM, Thomas Volkmann <li...@thomasvolkmann.com
> <javascript:_e(%7B%7D,'cvml','li...@thomasvolkmann.com');>> wrote:
>
> Ouch...I guess this is never going to be fixed :/
> Thanks, I'll take a look at your compounds, but depending on how many
> curves I have I will rather do an extrusion script...
>
>
> Leonard Koch <leonardkoch...@gmail.com
> <javascript:_e(%7B%7D,'cvml','leonardkoch...@gmail.com');>> hat am 10.
> September 2015 um 08:47 geschrieben:
>
>
> Yep there is just no convenient way of doing that.
> The only possible way is to connect each individual curve into the icetree
> and give it its own uv to location node. You can take a look at the curve
> data gatherers in LK Fabric to see an example of that.
>
> A rather annoying limitation.
> On Sep 10, 2015 08:35, "Thomas Volkmann" <li...@thomasvolkmann.com
> <javascript:_e(%7B%7D,'cvml','li...@thomasvolkmann.com');>> wrote:
>
> Yo!
> I wan't to populate my scene with some cables by laying out some curves.
> Instead of extruding them for rendering (you can't render curves directly
> in Arnold, can you?) I thought it would be quick and easy to turn them into
> strands by putting them into a group and turn this group into strands.
> I didn't manage because one or more of the following reasons (tell me
> which):
>
> A: I'm too stupid
> B: It's really complicated and A
> C: It's not doable. And A because I even tried.
>
> So which one is it? I figured so much that A applies in every case.
> If the answer is not C, can someone please give me a hint or two on how to
> do it?
> In the meantime extruding all these curves by script is simple and fast
> even for me, but I really want to know what I got wrong here.... :/
>
> thx,
> Thomas
>
>
>
>
>
>
>

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