Late response, but you can merge all curves and use a neat melena compound that generates strands from a multi-subcurve object
Em quinta-feira, 10 de setembro de 2015, Thomas Volkmann < li...@thomasvolkmann.com> escreveu: > Thanks Juan, no need to dig out the script, I have finished it by now. But > I'll take a look at Dan's compound. > Thx > > > Juan Brockhaus <juanxsil...@gmail.com > <javascript:_e(%7B%7D,'cvml','juanxsil...@gmail.com');>> hat am 10. > September 2015 um 09:56 geschrieben: > > well, yeah, that's unfortunatly how it is... curves in groups in ICE are > quite annoying... (and guess what, it's not going to change anymore...) > > there's a nice compound from Dan Yargici on rray.exe (Create Strands from > Curves) where here basically rebuilds the curves in a group either as > linear or bspline. > that could help, if your curves are all uniform parametrized... and you > are not using mixed curve types... > the compound takes the points and rebuilds the curves. nice little > workaround. but depending on your scenario it might work? > > else... well, yes, you have to connect each curve individually.... > (I've once written a script to help with this. could dig it out. but was > project specific, so may need a bit of rewrite) > > cheers, > > Juan > > > On Thu, Sep 10, 2015 at 9:04 AM, Thomas Volkmann <li...@thomasvolkmann.com > <javascript:_e(%7B%7D,'cvml','li...@thomasvolkmann.com');>> wrote: > > Ouch...I guess this is never going to be fixed :/ > Thanks, I'll take a look at your compounds, but depending on how many > curves I have I will rather do an extrusion script... > > > Leonard Koch <leonardkoch...@gmail.com > <javascript:_e(%7B%7D,'cvml','leonardkoch...@gmail.com');>> hat am 10. > September 2015 um 08:47 geschrieben: > > > Yep there is just no convenient way of doing that. > The only possible way is to connect each individual curve into the icetree > and give it its own uv to location node. You can take a look at the curve > data gatherers in LK Fabric to see an example of that. > > A rather annoying limitation. > On Sep 10, 2015 08:35, "Thomas Volkmann" <li...@thomasvolkmann.com > <javascript:_e(%7B%7D,'cvml','li...@thomasvolkmann.com');>> wrote: > > Yo! > I wan't to populate my scene with some cables by laying out some curves. > Instead of extruding them for rendering (you can't render curves directly > in Arnold, can you?) I thought it would be quick and easy to turn them into > strands by putting them into a group and turn this group into strands. > I didn't manage because one or more of the following reasons (tell me > which): > > A: I'm too stupid > B: It's really complicated and A > C: It's not doable. And A because I even tried. > > So which one is it? I figured so much that A applies in every case. > If the answer is not C, can someone please give me a hint or two on how to > do it? > In the meantime extruding all these curves by script is simple and fast > even for me, but I really want to know what I got wrong here.... :/ > > thx, > Thomas > > > > > > >