Nuno? doesn't this sound like exactly what you were looking for?

On 10/11/15 18:27, Nuno Conceicao wrote:
... assuming I get someone with some good coding experience if its possible to actually write a plugin/viewport shader or whatnot in order to enable the possibility of doing panoramic (up to 360 degree) realtime previews.

Article quote:
PlayblastVR for Softimage is intended to create fast OpenGL-based previz renders of VR scenes.

It can render standard Softimage scene elements including animated polygon and NURBS geometry, lights, effects created with Softimage’s ICE system, hair and fur, cloth and procedural shading networks.


Could you post other wishes?  ¦P


On 11/16/15 10:12, Andres Stephens wrote:



I agree.



-------- Original message --------
From: Mirko Jankovic <mirkoj.anima...@gmail.com>
Date: 16/11/2015 06:01 (GMT-05:00)
To: softimage@listproc.autodesk.com
Subject: Re: ahem......

YES!!!! thank you for link!
just the thing I'm looking in rght now, s6 is here, watiing on GearVR and dusted of DK1 heeh. 
Thsi is perfect timing and fantastic to keep SI rolling for years to come.

Thanks for post and cheers to developers :)

On Mon, Nov 16, 2015 at 11:27 AM, adrian wyer <adrian.w...@fluid-pictures.com> wrote:
http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so
ftimage/








".......the release is testament to the continuing activity in the Softimage
user community, even 18 months after Autodesk officially stopped developing
the software."



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