For what I understood it first renders a cubic view from the camera point
then uses some stitching libraries to spit out a panoramic image

On Mon, Nov 16, 2015 at 9:19 PM, Rob Chapman <tekano....@gmail.com> wrote:

> as fa as am aware its an opengl renderer for previz purposes and output is
> in a variety of pre stitched formats as image files which are viewed in an
> appropriate vr viewer
>
> *"When a render is complete it can be viewed in the Softimage Flipbook or
> standard professional image viewers like RV or djv_view; in specialist VR
> viewers like DomeViewer or Whirligig; or via an Oculus Rift."*
>
> On 16 November 2015 at 21:03, Steven Caron <car...@gmail.com> wrote:
>
>> Does it render 360 pano directly in the viewport? Or does it render to
>> disk smaller frames and show you the stitched result?
>>
>> *written with my thumbs
>> On Nov 16, 2015 10:10 AM, "Nuno Conceicao" <nunoalexconcei...@gmail.com>
>> wrote:
>>
>>> Yeap, I was contacted by Andrew, because he also saw my posts.
>>> I ended up beta testing his plugin, so yes, it pretty much does what I
>>> was asking on the list a few weeks ago.
>>>
>>> Cheers
>>>
>>> Nuno
>>>
>>>
>>> On Mon, Nov 16, 2015 at 4:10 PM, Jason S <jasonsta...@gmail.com> wrote:
>>>
>>>> Nuno? doesn't this sound like exactly what you were looking for?
>>>>
>>>> On 10/11/15 18:27, Nuno Conceicao wrote: ... assuming I get someone
>>>> with some good coding experience if its possible to actually write a
>>>> plugin/viewport shader or whatnot in order to enable the possibility of
>>>> doing panoramic (up to 360 degree) realtime previews.
>>>> Article quote:
>>>> *PlayblastVR for Softimage is intended to create fast OpenGL-based
>>>> previz renders of VR scenes.*
>>>>
>>>> *It can render standard Softimage scene elements including animated
>>>> polygon and NURBS geometry, lights, effects created with Softimage’s ICE
>>>> system, hair and fur, cloth and procedural shading networks.*
>>>>
>>>> Could you post other wishes?  ¦P
>>>>
>>>>
>>>> On 11/16/15 10:12, Andres Stephens wrote:
>>>>
>>>>
>>>>
>>>>
>>>> I agree.
>>>>
>>>>
>>>>
>>>> -------- Original message --------
>>>> From: Mirko Jankovic <mirkoj.anima...@gmail.com>
>>>> <mirkoj.anima...@gmail.com>
>>>> Date: 16/11/2015 06:01 (GMT-05:00)
>>>> To: softimage@listproc.autodesk.com
>>>> Subject: Re: ahem......
>>>>
>>>> YES!!!! thank you for link!
>>>> just the thing I'm looking in rght now, s6 is here, watiing on GearVR
>>>> and dusted of DK1 heeh.
>>>> Thsi is perfect timing and fantastic to keep SI rolling for years to
>>>> come.
>>>>
>>>> Thanks for post and cheers to developers :)
>>>>
>>>> On Mon, Nov 16, 2015 at 11:27 AM, adrian wyer <
>>>> adrian.w...@fluid-pictures.com> wrote:
>>>>
>>>>
>>>> http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so
>>>> ftimage/
>>>> <http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so%0Aftimage/>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> ".......the release is testament to the continuing activity in the
>>>> Softimage
>>>> user community, even 18 months after Autodesk officially stopped
>>>> developing
>>>> the software."
>>>>
>>>>
>>>>
>>>> Adrian Wyer
>>>> Fluid Pictures
>>>> 75-77 Margaret St.
>>>> London
>>>> W1W 8SY
>>>> ++44(0) 207 580 0829
>>>>
>>>>
>>>> adrian.w...@fluid-pictures.com
>>>> <blocked::blocked::blocked::blocked::blocked::mailto:
>>>> adrian.wyer@fluid-pictu
>>>> res.com>
>>>>
>>>> www.fluid-pictures.com
>>>> <blocked::blocked::blocked::blocked::blocked::
>>>> http://www.fluid-pictures.com/
>>>> >
>>>>
>>>>
>>>>
>>>> Fluid Pictures Limited is registered in England and Wales.
>>>> Company number:5657815
>>>> VAT number: 872 6893 71
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>

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