as fa as am aware its an opengl renderer for previz purposes and output is in a variety of pre stitched formats as image files which are viewed in an appropriate vr viewer
*"When a render is complete it can be viewed in the Softimage Flipbook or standard professional image viewers like RV or djv_view; in specialist VR viewers like DomeViewer or Whirligig; or via an Oculus Rift."* On 16 November 2015 at 21:03, Steven Caron <car...@gmail.com> wrote: > Does it render 360 pano directly in the viewport? Or does it render to > disk smaller frames and show you the stitched result? > > *written with my thumbs > On Nov 16, 2015 10:10 AM, "Nuno Conceicao" <nunoalexconcei...@gmail.com> > wrote: > >> Yeap, I was contacted by Andrew, because he also saw my posts. >> I ended up beta testing his plugin, so yes, it pretty much does what I >> was asking on the list a few weeks ago. >> >> Cheers >> >> Nuno >> >> >> On Mon, Nov 16, 2015 at 4:10 PM, Jason S <jasonsta...@gmail.com> wrote: >> >>> Nuno? doesn't this sound like exactly what you were looking for? >>> >>> On 10/11/15 18:27, Nuno Conceicao wrote: ... assuming I get someone >>> with some good coding experience if its possible to actually write a >>> plugin/viewport shader or whatnot in order to enable the possibility of >>> doing panoramic (up to 360 degree) realtime previews. >>> Article quote: >>> *PlayblastVR for Softimage is intended to create fast OpenGL-based >>> previz renders of VR scenes.* >>> >>> *It can render standard Softimage scene elements including animated >>> polygon and NURBS geometry, lights, effects created with Softimage’s ICE >>> system, hair and fur, cloth and procedural shading networks.* >>> >>> Could you post other wishes? ¦P >>> >>> >>> On 11/16/15 10:12, Andres Stephens wrote: >>> >>> >>> >>> >>> I agree. >>> >>> >>> >>> -------- Original message -------- >>> From: Mirko Jankovic <mirkoj.anima...@gmail.com> >>> <mirkoj.anima...@gmail.com> >>> Date: 16/11/2015 06:01 (GMT-05:00) >>> To: softimage@listproc.autodesk.com >>> Subject: Re: ahem...... >>> >>> YES!!!! thank you for link! >>> just the thing I'm looking in rght now, s6 is here, watiing on GearVR >>> and dusted of DK1 heeh. >>> Thsi is perfect timing and fantastic to keep SI rolling for years to >>> come. >>> >>> Thanks for post and cheers to developers :) >>> >>> On Mon, Nov 16, 2015 at 11:27 AM, adrian wyer < >>> adrian.w...@fluid-pictures.com> wrote: >>> >>> >>> http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so >>> ftimage/ >>> <http://www.cgchannel.com/2015/11/andrew-hazelden-releases-playblastvr-for-so%0Aftimage/> >>> >>> >>> >>> >>> >>> >>> >>> ".......the release is testament to the continuing activity in the >>> Softimage >>> user community, even 18 months after Autodesk officially stopped >>> developing >>> the software." >>> >>> >>> >>> Adrian Wyer >>> Fluid Pictures >>> 75-77 Margaret St. >>> London >>> W1W 8SY >>> ++44(0) 207 580 0829 >>> >>> >>> adrian.w...@fluid-pictures.com >>> <blocked::blocked::blocked::blocked::blocked::mailto: >>> adrian.wyer@fluid-pictu >>> res.com> >>> >>> www.fluid-pictures.com >>> <blocked::blocked::blocked::blocked::blocked:: >>> http://www.fluid-pictures.com/ >>> > >>> >>> >>> >>> Fluid Pictures Limited is registered in England and Wales. >>> Company number:5657815 >>> VAT number: 872 6893 71 >>> >>> >>> >>> >>> >>> >>