Woa ! Super tool ! On Fri, Feb 26, 2016 at 5:20 PM, pedro santos <probi...@gmail.com> wrote:
> Try this one :) > > Compound: https://app.box.com/s/ktbzlozzx5ynzmk2yxmp2kk9vbla2hnv > Quick Video: https://app.box.com/s/b1f1lf5ze4jbr5ahtk3gxs59542cvruc > > Cheers > > On Fri, Feb 26, 2016 at 10:10 AM, Olivier Jeannel <facialdel...@gmail.com> > wrote: > >> And the compound made possible with the generous help from pedro santos :) >> >> It's pretty straight forward, works with quads only. >> It can produce crossed quads in the uv if the polymesh has its vertexid >> changed. Works better with a fresh extrated polymesh. >> It is more for learning purpose I'd say... >> >> >> On Fri, Feb 26, 2016 at 11:05 AM, Olivier Jeannel <facialdel...@gmail.com >> > wrote: >> >>> [image: Inline image 1] >>> >>> On Fri, Feb 26, 2016 at 10:39 AM, Olivier Jeannel < >>> facialdel...@gmail.com> wrote: >>> >>>> Let me know if you need it. >>>> >>>> On Thu, Feb 25, 2016 at 10:16 PM, Jason S <jasonsta...@gmail.com> >>>> wrote: >>>> >>>>> >>>>> This script can be useful for having one image file per UV which can >>>>> also have it's benefits, >>>>> as you can have an arbitrary and easy to setup image sequence of >>>>> images which each UV can pick from, which can also be easier to manage and >>>>> replace sources than having generate one big source image file, but I >>>>> guess >>>>> it can depend on the end goal. >>>>> >>>>> >>>>> >>>>> On Wed, Feb 24, 2016 at 2:54 PM, Olivier Jeannel < >>>>> facialdel...@gmail.com> wrote: >>>>> >>>>>> I solved the UV with a python script (attached) from Piotrek >>>>>> Marczak. Wish I could do it in ICE... >>>>>> Now I'm fighting to have one picture per polygon index :/ >>>>>> If someone has something.... >>>>>> >>>>>> On Wed, Feb 24, 2016 at 3:47 PM, pedro santos <probi...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> https://app.box.com/s/ty7c6u0ykz06a2dozovvhsewotpufjkv >>>>>>> >>>>>>> On Wed, Feb 24, 2016 at 2:47 PM, pedro santos <probi...@gmail.com> >>>>>>> wrote: >>>>>>> >>>>>>>> Hmmm I've done that the other day, but in LightWave... ahaha >>>>>>>> >>>>>>>> I basically transformed the UV coordinates per polygon based on >>>>>>>> it's index to fit a grid of images. insteading of having separate image >>>>>>>> files.. Can you do it in ICE... dunno, never tried it x) >>>>>>>> >>>>>>>> Good luck >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel < >>>>>>>> facialdel...@gmail.com> wrote: >>>>>>>> >>>>>>>>> Hi there, >>>>>>>>> >>>>>>>>> Imagine I have a collection of 100 pictures, numbered from 0 to 99. >>>>>>>>> I'd like to have one picture applied per polygon of a polymesh. >>>>>>>>> (picture0 goes to polygon0, picture1 goes to polygon1, picture2 goes >>>>>>>>> to >>>>>>>>> polygon2, ) >>>>>>>>> - How do I set the UVs ? >>>>>>>>> - How do I tell the Shader to pick one image according to the >>>>>>>>> Polygon ID ? >>>>>>>>> >>>>>>>>> I can do it with particles, but I would like to do it with >>>>>>>>> polygons. >>>>>>>>> >>>>>>>>> I'm sure someone already did this ... >>>>>>>>> >>>>>>>>> Thank you ! >>>>>>>>> >>>>>>>>> ------ >>>>>>>>> Softimage Mailing List. >>>>>>>>> To unsubscribe, send a mail to >>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>>>>> subject, and reply to confirm. >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> * ------------------------------ [image: >>>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] >>>>>>>> Pedro >>>>>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>>>>> <http://probiner.x10.mx/> * >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> >>>>>>> >>>>>>> >>>>>>> * ------------------------------ [image: >>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] >>>>>>> Pedro >>>>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>>>> <http://probiner.x10.mx/> * >>>>>>> >>>>>>> ------ >>>>>>> Softimage Mailing List. >>>>>>> To unsubscribe, send a mail to >>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>>> subject, and reply to confirm. >>>>>>> >>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to >>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>>>>> subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> >>>>> >>>>> * ------------------------------ [image: >>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif] Pedro >>>>> Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> >>>>> <http://probiner.x10.mx/> * >>>>> >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>>> >>>>> >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> >>> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > > > > *------------------------------[image: > http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro > Alpiarça dos Santos >> http://probiner.xyz/ <http://probiner.xyz/> > <http://probiner.x10.mx/>* > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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