Proceduralism is for sissies.
[image: Inline image 1]

On Wed, Feb 24, 2016 at 5:54 PM, pedro santos <probi...@gmail.com> wrote:

> Yeah like I said, put all 100 pics in a 10x10 picture array pic and use
> ICE an manipulate those 0 to1 UVs to fit the 10x10 grid. Dunno if that
> 10x10 pic is doable for you.
>
> Cheers
>
> On Wed, Feb 24, 2016 at 4:24 PM, Olivier Jeannel <facialdel...@gmail.com>
> wrote:
>
>> Do you have a method to do this ?
>> Right now I'm connecting my 100 textures in a Texture Array Switch. I
>> feel like in 1984...
>> I can't believe this was never addressed ...
>>
>> On Wed, Feb 24, 2016 at 5:04 PM, pedro santos <probi...@gmail.com> wrote:
>>
>>> I don't know what is the project you are working on, but if you are able
>>> to compromise with just one huge texture, it's doable I think:
>>> http://screencast.com/t/SDUHtvLdf4P9
>>>
>>> Cheers
>>>
>>> On Wed, Feb 24, 2016 at 3:33 PM, Olivier Jeannel <facialdel...@gmail.com
>>> > wrote:
>>>
>>>> Concatenate strings maybe. But I'don't know how...
>>>>
>>>> On Wed, Feb 24, 2016 at 4:29 PM, Olivier Jeannel <
>>>> facialdel...@gmail.com> wrote:
>>>>
>>>>> I'm around 100 pictures.
>>>>>
>>>>> On Wed, Feb 24, 2016 at 4:25 PM, Fabricio Chamon <xsiml...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> yes, but then you are limited to a few images, and it does not scale
>>>>>> procedurally to hundreds of images for example...but if just a few images
>>>>>> already do the work, then you can use the multi-color switch I believe.
>>>>>>
>>>>>> 2016-02-24 12:22 GMT-03:00 Olivier Jeannel <facialdel...@gmail.com>:
>>>>>>
>>>>>>> Yes, that's what I'm thinking too.
>>>>>>> Can't we build a "select case" thinguy within the render tree ?
>>>>>>>
>>>>>>> On Wed, Feb 24, 2016 at 4:18 PM, Fabricio Chamon <xsiml...@gmail.com
>>>>>>> > wrote:
>>>>>>>
>>>>>>>> looks like the "Time Source" parameter on the image file nodes does
>>>>>>>> not accept ice attributes on a mesh.
>>>>>>>>
>>>>>>>> 2016-02-24 12:14 GMT-03:00 Olivier Jeannel <facialdel...@gmail.com>
>>>>>>>> :
>>>>>>>>
>>>>>>>>> I just solved the uv part, meaning each polygon is now  covering
>>>>>>>>> the hole 0-1 UV Space.
>>>>>>>>> But I'm not sure it helps, I've tried all sort of indices in the
>>>>>>>>> render tree but it's not working.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Feb 24, 2016 at 4:01 PM, pedro santos <probi...@gmail.com>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> What do you mean you solved the 1 picture per polygon bit?
>>>>>>>>>>
>>>>>>>>>> In my case you see it's a grid of the images I want. So, it's
>>>>>>>>>> just one file I have to deal with. I don't know how you would do the 
>>>>>>>>>> switch
>>>>>>>>>> for 100 pics. For index though can't you just call an ICE Attribute 
>>>>>>>>>> in the
>>>>>>>>>> Render Tree.
>>>>>>>>>>
>>>>>>>>>> Sorry not being much help. Didn't spent much time in the Render
>>>>>>>>>> Tree.
>>>>>>>>>>
>>>>>>>>>> Cheers
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Wed, Feb 24, 2016 at 2:54 PM, Olivier Jeannel <
>>>>>>>>>> facialdel...@gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> I solved the UV with a python script (attached) from  Piotrek
>>>>>>>>>>> Marczak. Wish I could do it in ICE...
>>>>>>>>>>> Now I'm fighting to have one picture per polygon index :/
>>>>>>>>>>> If someone has something....
>>>>>>>>>>>
>>>>>>>>>>> On Wed, Feb 24, 2016 at 3:47 PM, pedro santos <
>>>>>>>>>>> probi...@gmail.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> https://app.box.com/s/ty7c6u0ykz06a2dozovvhsewotpufjkv
>>>>>>>>>>>>
>>>>>>>>>>>> On Wed, Feb 24, 2016 at 2:47 PM, pedro santos <
>>>>>>>>>>>> probi...@gmail.com> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Hmmm I've done that the other day, but in LightWave... ahaha
>>>>>>>>>>>>>
>>>>>>>>>>>>> I basically transformed the UV coordinates per polygon based
>>>>>>>>>>>>> on it's index to fit a grid of images. insteading of having 
>>>>>>>>>>>>> separate image
>>>>>>>>>>>>> files.. Can you do it in ICE... dunno, never tried it x)
>>>>>>>>>>>>>
>>>>>>>>>>>>> Good luck
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Wed, Feb 24, 2016 at 12:04 PM, Olivier Jeannel <
>>>>>>>>>>>>> facialdel...@gmail.com> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> Hi there,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Imagine I have a collection of 100 pictures, numbered from 0
>>>>>>>>>>>>>> to 99.
>>>>>>>>>>>>>> I'd like to have one picture applied per polygon of a
>>>>>>>>>>>>>> polymesh. (picture0 goes to polygon0, picture1 goes to polygon1, 
>>>>>>>>>>>>>> picture2
>>>>>>>>>>>>>> goes to polygon2, )
>>>>>>>>>>>>>> - How do I set the UVs ?
>>>>>>>>>>>>>> - How do I tell the Shader to pick one image according to the
>>>>>>>>>>>>>> Polygon ID ?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I can do it with particles, but I would like to do it with
>>>>>>>>>>>>>> polygons.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I'm sure someone already did this ...
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Thank you !
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> ------
>>>>>>>>>>>>>> Softimage Mailing List.
>>>>>>>>>>>>>> To unsubscribe, send a mail to
>>>>>>>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe"
>>>>>>>>>>>>>> in the subject, and reply to confirm.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> --
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> *------------------------------[image:
>>>>>>>>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>>>>>>>>>>>>> Alpiarça dos Santos >>  http://probiner.xyz/ 
>>>>>>>>>>>>> <http://probiner.xyz/>
>>>>>>>>>>>>> <http://probiner.x10.mx/>*
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> --
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> *------------------------------[image:
>>>>>>>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>>>>>>>>>>>> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
>>>>>>>>>>>> <http://probiner.x10.mx/>*
>>>>>>>>>>>>
>>>>>>>>>>>> ------
>>>>>>>>>>>> Softimage Mailing List.
>>>>>>>>>>>> To unsubscribe, send a mail to
>>>>>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in
>>>>>>>>>>>> the subject, and reply to confirm.
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> ------
>>>>>>>>>>> Softimage Mailing List.
>>>>>>>>>>> To unsubscribe, send a mail to
>>>>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in
>>>>>>>>>>> the subject, and reply to confirm.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> --
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> *------------------------------[image:
>>>>>>>>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>>>>>>>>>> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
>>>>>>>>>> <http://probiner.x10.mx/>*
>>>>>>>>>>
>>>>>>>>>> ------
>>>>>>>>>> Softimage Mailing List.
>>>>>>>>>> To unsubscribe, send a mail to
>>>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in
>>>>>>>>>> the subject, and reply to confirm.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------
>>>>>>>>> Softimage Mailing List.
>>>>>>>>> To unsubscribe, send a mail to
>>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the
>>>>>>>>> subject, and reply to confirm.
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> ------
>>>>>>>> Softimage Mailing List.
>>>>>>>> To unsubscribe, send a mail to
>>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the
>>>>>>>> subject, and reply to confirm.
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> ------
>>>>>>> Softimage Mailing List.
>>>>>>> To unsubscribe, send a mail to
>>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the
>>>>>>> subject, and reply to confirm.
>>>>>>>
>>>>>>
>>>>>>
>>>>>> ------
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to
>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the
>>>>>> subject, and reply to confirm.
>>>>>>
>>>>>
>>>>>
>>>>
>>>> ------
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>> *------------------------------[image:
>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>>> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
>>> <http://probiner.x10.mx/>*
>>>
>>> ------
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>> ------
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
>
>
>
> *------------------------------[image:
> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
> <http://probiner.x10.mx/>*
>
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to