Heya,
If you didn't animate the camer, then it's probably not that then. When I
first used Arnold we had a shot that had animated zoom, and the render
looked just like your problem.
cheers

On 2 March 2016 at 08:56, Tenshi . <tenshu...@gmail.com> wrote:

> Finally i added 1 more second, 4 in total from left to right. The same
> thing still happening. I did add reelsmart motion blur in post(after
> effects) but that doesn´t seem to fix anything just a little. Weird thing
> is that when i open the ¨.exr¨ files, after effects recognize all the
> sequence as a 30fps images. Why?  I have to add and put manually ¨interpret
> as 24fps¨ inside,even if my composition is at 24fps.
>
> @Laurence, i didn´t animate any field of view in Softi, all cameras are by
> default. Maybe i need to close up and modify the FOV?
>
> On Mon, Feb 29, 2016 at 6:43 AM, Laurence Dodd <laure...@porkpie.tv>
> wrote:
>
>> Arnold can't handle a camera that has an animated field of view, that
>> could be it.
>>
>> Laurence
>>
>> On 27 February 2016 at 17:00, Tenshi . <tenshu...@gmail.com> wrote:
>>
>>> "Skipping" is the word i was trying to find. Exactly like that guys.
>>> Just for making sure i'm not doing something wrong, i create another
>>> Softimage camera, and one Arnold Camera, all with default settings, did the
>>> same motion from left to right. 96frames at 24fps, the camera is close up
>>> seeing some logo letters and when it travels through, it's difficult to
>>> read the letters like they're skipping some frames. I did some flipbook at
>>> 24fps, and 30fps, but nothing.. with 24fps it's more noticeable and at
>>> 30fps it's less but even with that i see that "skipping".
>>>
>>> In my scene i have 2 more cameras, My camB is doing some motion to show
>>> the logo at 45degrees, have the same 96frames and looks better. My CamC is
>>> the same looks even better because the logo is showing at the distance.
>>>
>>> There's something i need to applied to the camera settings to see and
>>> read better in a close up? Because right now it's only at default settings.
>>>
>>> In fact i create a new scene, put some cylinders and did the same motion
>>> from left to right at 24fps, but the same thing happen.
>>>
>>> I haven't applied any other effect or motion blur.   Any Thoughts?
>>>
>>>
>>>
>>> On Fri, Feb 26, 2016 at 6:05 PM, Christopher McCabe <
>>> christopher.mccabe...@gmail.com> wrote:
>>>
>>>> Are you saying it looks good when you scrub the timeline, and only the
>>>> renders have the "skipping" issue? Are you animating the Focal Length of
>>>> the camera?
>>>>
>>>>
>>>>
>>>> On Fri, Feb 26, 2016 at 4:46 PM, Eugene Flormata <eug...@flormata.com>
>>>> wrote:
>>>>
>>>>> motion blur?
>>>>>
>>>>> On Fri, Feb 26, 2016 at 10:46 AM, Adam Sale <adamfs...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> Obvious thought, but what do your fcurves look like?
>>>>>>
>>>>>> On Fri, Feb 26, 2016 at 9:35 AM, Tenshi . <tenshu...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Hi,
>>>>>>>
>>>>>>> hope you guys can help me on this.
>>>>>>>
>>>>>>> I have a little scene, the camera goes from 0 to 96(left to right)
>>>>>>> at 24fps, it's a logo close up, When i see it in the flipbook or in 
>>>>>>> after
>>>>>>> effects there are some issues with the camera, i can't explain it, it's
>>>>>>> like it's missing frames but it's not that. Like the camera it's 
>>>>>>> skipping
>>>>>>> some frames in the middle, i tried to convert the scene to 30fps, the
>>>>>>> camera movement looks better(more fluid) but even with that it seems 
>>>>>>> it's
>>>>>>> skipping some frames.
>>>>>>>
>>>>>>> There's a way to fix this? maybe some camera settings? btw I'm using
>>>>>>> the default perspective camera. Using sitoa for Render.
>>>>>>>
>>>>>>>
>>>>>>> thanks in adv.
>>>>>>>
>>>>>> To unsubscribe, send a mail to
>>>>>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the
>>>>>> subject, and reply to confirm.
>>>>>>
>>>>>
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>>
>>
>> --
>>
>> Laurence Dodd
>> Porkpie Animation
>> E: laure...@porkpie.tv
>> W: www.porkpie.tv
>> M: 07570 702 576
>> T: 01273 278 382
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