Well, that goes without saying. If you only could hear the amount of cursing I do at work every day... ;)
From: Mirko Jankovic Sent: 18 April 2016 11:29 To: softimage@listproc.autodesk.com Subject: Re: New render layers in maya Compared to old one yes.. compared to Softimage's.. not so ;) On Mon, Apr 18, 2016 at 12:19 PM, Mikael Pettersén <mikael.petter...@gmail.com> wrote: I’m hardly a Maya fan, but I have to say that this looks like a big improvement to me. Cheers Mikael From: Mirko Jankovic Sent: 18 April 2016 10:30 To: Rob Wuijster; softimage@listproc.autodesk.com Subject: Re: New render layers in maya Seems just like another attempt to push something that is not design with Maya nature at all and crammed it inside... Ideas and workflows from Softimage simply doesn't work inside maya because it is wrong environment completely. You can;t get same workflow in something that was sometimes design in completely different logic in mind... and now even worse as it become this huge Frankenstein of misc workflows and ideas from all the purchased software and cramped in it.. pieces that by itself are maybe even good but when crammed together they simply don't talk to each other. Practically you have full house of workers that don;t talk to each other or understand each other and trying to make a building... On Mon, Apr 18, 2016 at 11:25 AM, Rob Wuijster <r...@casema.nl> wrote: Well, I think we all decided a long time ago Maya will never be as efficient as Softimage. UI wise or workflow wise. ;-) Like I said, I glanced over it, will have to do a bit more digging when I have the time. cheers! Rob \/-------------\/----------------\/ On 18-4-2016 11:13, Jordi Bares wrote: I am afraid it is too much to write on an email, may be when I get a bit of time free I will but invite you to think about it a bit more, just the layout itself is a massive step backwards from a Softimage user perspective. jb On 18 Apr 2016, at 10:09, Rob Wuijster <r...@casema.nl> wrote: Just glanced over it yesterday, but it looked a lot better than the current way of working. What's bugging you with this approach? Just curious ;-) Rob \/-------------\/----------------\/ On 18-4-2016 10:50, Jordi Bares wrote: Oh dear… they got it all wrong… jb On 18 Apr 2016, at 09:14, Ognjen Vukovic <ognj...@gmail.com> wrote: I presume you guys have all seen this... http://help.autodesk.com/view/MAYAUL/2016/ENU/?guid=GUID-9AB65955-9390-42F6-B293-EAF1A0AD0C3B ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. Geen virus gevonden in dit bericht. Gecontroleerd door AVG - www.avg.com Versie: 2016.0.7539 / Virusdatabase: 4545/12056 - datum van uitgifte: 04/18/16 ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. Geen virus gevonden in dit bericht. Gecontroleerd door AVG - www.avg.com Versie: 2016.0.7539 / Virusdatabase: 4556/12057 - datum van uitgifte: 04/18/16 ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. -- Mirko Jankovic http://www.cgfolio.com/mirko-jankovic Need to find freelancers fast? www.cgfolio.com Need some help with rendering an Redshift project? http://www.gpuoven.com/ ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. -- Mirko Jankovic http://www.cgfolio.com/mirko-jankovic Need to find freelancers fast? www.cgfolio.com Need some help with rendering an Redshift project? http://www.gpuoven.com/
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