are there specific shaders that don't work? I did a quick check in 2015 and seems to work in the object view. I didn't know of any bugfixes regarding realtime shaders since v2013 so I'm wondering if it's something specific to your installation?
sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Yara Sent: Friday, April 29, 2016 11:35 AM To: softimage@listproc.autodesk.com Subject: OpenGL in Object View Hi, I've always used Object View as a separated floating viewport to check the results of my scene outside of my main viewers, but I've just realized that it doesn't work with OpenGL. Is there any way to make it work? I need to check the real time shaders results, and it would improve my workflow if I could do it in my secondary monitor. BTW, I'm working with SI 2013. Thanks Martin
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