The basic tricky thing here is to read a heat grid for mapping colors. I have manged to create the legobricks from the density grid, but the other part is eluding me. Perhaps I just need to dig deeper in Erics tools.
//Morten > Den 5. juni 2016 klokken 18:21 skrev Ed Manning <etmth...@gmail.com>: > > > Hey Morten -- > > You might also look into Eric Mootz's emTools; pretty sure you can use some > of them to get exactly what you want, possibly without the Legolizer itself > (if there are compatibility issues). > > I'm pretty sure I did what you're trying to do a few years ago for a spec > piece, but I have no recollection whatsoever of how I did it! :-) At > least you can be confident that it must be possible and not too difficult > if I managed it. > > > > On Thu, Jun 2, 2016 at 11:00 AM, Morten Bartholdy <x...@colorshopvfx.dk> > wrote: > > > Hi Ed, > > > > Great compund :) > > I will try those and see what I get. > > > > //Morten > > > > > > > > > Den 2. juni 2016 klokken 12:38 skrev Ed Schiffer <edschif...@gmail.com>: > > > > > > > > > Hi Morten > > > > > > thanks for using my compound :) > > > as a guess, I'd go with Get Closest Locations and Switch Context nodes, > > but > > > I always get confused with context as well. > > > > > > wish you luck. > > > cheers > > > > > > On Wed, 1 Jun 2016 at 15:27 Morten Bartholdy <x...@colorshopvfx.dk> > > wrote: > > > > > > > Hmm, I forgot to actually ask if someone has an idea regarding how to > > grab > > > > these colors or more specifically how to hook them into the legolizer > > > > compounds. > > > > > > > > //MB > > > > > > > > > > > > > > > > > Den 1. juni 2016 klokken 15:08 skrev Morten Bartholdy < > > > > x...@colorshopvfx.dk>: > > > > > > > > > > > > > > > I am playing with Ed Shiffers and Giuliu Toninis fine Legolizer > > > > compounds and ran into a snag. I would like to get colors for my > > Legolizer > > > > Lego bricks either from a particle pointcloud or from voxels from a > > fluid > > > > simulation so I can make nice Lego explosions with it. I have yet to > > figure > > > > out how to do this as I run into context mismatch issues. > > > > > > > > > > Thanks! > > > > > > > > > > //Morten > > > > > ------ > > > > > Softimage Mailing List. > > > > > To unsubscribe, send a mail to > > softimage-requ...@listproc.autodesk.com > > > > with "unsubscribe" in the subject, and reply to confirm. > > > > ------ > > > > Softimage Mailing List. > > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.