Thanks for the heads-up. In production (as usual) so not sure i can make it, 
but you never know :)

//MB



> Den 18. august 2016 klokken 10:36 skrev Oliver Weingarten 
> <li...@pixelpanic.de>:
> 
> 
> Hey there!
> Visit us at UeberTage|2016 this year!
> 
> http://www.uebertage.com/
> 
> Register here:
> http://www.eventbrite.com/e/ubertage2016-tickets-26359266275?aff=es2
> 
> Program can be found here:
> http://www.uebertage.com/program-2016-2/
> 
> 
> “Making of Session” 45 minutes:*
> *“Making of: Nike Air Max 1″
> *Matthias Zabiegly, Aixsponza Munich/Germany
> *www.aixxponza.de <http://www.aixsponza.de/>*
> *
> 
>     Developing a full retail package from layout to final for Nikes Air
>     Max 1 Ultra Flyknit launch. We’ll look at mood frames and dive deep
>     into knitting technology both in 3d and real life.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> /
> /“Cinema 4D Session” 45 minutes:
> “Procedural Workflows in Cinema 4D”“
> *Orestis Konstantinidis, Maxon/Friedrichsdorf, Germany
> www.maxon.net <http://www.maxon.net/>
> *
> 
>     Demonstrating the combination of MoGraph and Fracturing in C4D 4D
>     R18 for an artist-oriented, non-destructive workflow. Followed up by
>     a small making of, where we take apart a setup built with native C4D
>     tools.
> 
>     Orestis started as a freelancer and later worked in a Japanese
>     studio for a few years. He is a technically-minded with special
>     interest on rigging and animation.
>     Now Orestis working at Maxon Computer GmbH as part of the UX Design
>     team.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> “Houdini Session” 45 minutes:
> “Houdini”
> *N.N., Sidefx/Toronto, Canada
> www.sidefx.com <http://www.sidefx.com/>
> *
> 
>     Subject and presenter is coming soon😉
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> 
> “Making of Session” 45 minutes:
> “Making of: Mercedes Benz – Backstage”
> *Henning Westerwelle, Infected Post, Hamburg/Germany
> www.infected-post.de <http://www.infected-post.de/>
> *
> 
>     Case Study: Mercedes Benz – Backstage – how we created a fully
>     digital music fest concert. Henning Westerwelle presents from a
>     producer and VFX Supervising perspective the case study of Mercedes
>     Benz Sprinter “Backstage” production. A film that involved the work
>     of all disciplines from Infected for quite a few months.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> “Keyshot Session” 45 minutes:
> 
> “Rendering made fast, easy and accurate with KeyShot”
> 
> *Dries Vervoort, Luxion, Aarhus/Denmark*
> www.keyshot.com/ <https://www.keyshot.com/>
> 
>     Learn how KeyShot can cover all your visualization needs. Find out
>     how KeyShot enables you to create amazing renderings and animations,
>     fast and easy. KeyShot is a CAD independent and standalone CPU based
>     renderer and supports the widest number of 3D file formats on both
>     Mac and PC.
> 
>     Dries Vervoort holds a Master’s degree in Product Development from
>     the University of Antwerp, Belgium. He built several years of
>     experience as an industrial designer before his long-standing
>     passion for 3D visualization led him to move from Belgium to Aarhus,
>     Denmark to support the development of KeyShot. He joined the ranks
>     of Luxion as a Digital Media Artist and development supporter in
>     August 2015. Dries divides most of his time between idea generation,
>     concept development, creative development, software testing and
>     training.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> “ToonBoom and Making of” 45 minutes:
> “From mice and monsters – a sketch hits the big screen”
> *Christian Asmussen, TrickStudio Lutterbeck GmbH, Cologne, Germany
> www.trickstudio.de
> *
> 
>     Since 1988 TrickStudio Lutterbeck produces 2D animation. On 09/08/16
>     TrickStudio’s first feature film “Molly Monster – The Movie” will be
>     released.
>     Christian Asmussen shows the production of 2D hand-drawn animation
>     with a lot of excerpts from current productions.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> “Making of Session” 45 minutes:
> “Making of:
> *Tim Borgmann, Wuppertal/Germany
> www.bt-3d.de <http://www.bt-3d.de/>
> *
> 
>     Tim Borgmann will talk about recent projects, beginning from
>     “MindOverEye” to “Kinderriegel”. Tim is working as a freelance
>     artist in vfx and graphics national as well as international since
>     the mid of the nineties. During the years he has worked on a wide
>     range of projects for different clients. His main focus is mostly
>     vfx, look development and design. Besides my commercial work Tim
>     spends his time on free art projects, always seeking for aesthetic
>     and interesting image worlds.
> 
> ------------------------------------------------------------------------
> ------------------------------------------------------------------------
> 
> “Clarisse Session and Making of” 45 minutes:
> 
> “Creating a massive city and landscape in Softimage and Isotropix Clarisse”
> 
> J*asper Scheepbouwer,  Planet X FX, Amsterdam/Netherlands
> *
> 
> http://planetx.nl/ <http://www.planetx.nl/>
> 
>     Jasper Scheepbouwer, 3D supervisor at Dutch VFX-studio Planet X FX,
>     will talk about how he took on the task of creating 16th-century
>     Antwerp for an upcoming feature film. Along the way, he hopes to
>     explain what Isotropix Clarisse actually is and how it can work as a
>     companion to Softimage.
> 
> **
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