Yes I am using Crate. I have also tried setting up the ICE tree described for importing custom attributes in their docs:
https://docs.google.com/document/d/1SEZhypDrmFRO_rSmfuv7QCNzs7jVSHG_KeUauizcS9o/edit But I get values 0,0,0 for the v attribute, and no motionblur, so a bit lost regarding how to get it working. Morten > Den 22. december 2016 klokken 14:32 skrev Oscar Juarez > <tridi.animei...@gmail.com>: > > > Are you using crate to import this geometry? > > On Thu, Dec 22, 2016 at 1:12 PM, Morten Bartholdy <x...@colorshopvfx.dk> > wrote: > > > This makes sense. The thing is I can't see any way to get to the velocity > > attribute from Houdini in to ICE. The v attribute should have been written > > in the alembic file from Hodini but is clearly not being picked up by > > Arnold and I can't see it in the explorer either. > > > > Morten > > > > > > > > > Den 22. december 2016 klokken 12:23 skrev Oscar Juarez < > > tridi.animei...@gmail.com>: > > > > > > > > > If its point count varying geometry then your motion blur should come > > from > > > a velocity attribute. That error message to my understanding means that > > > since the points counts don't match between frame intervals motion blur > > > can't be calculated by Arnold, that's how it's done by default. > > > > > > If you have your velocity attribute from Houdini then you should put it > > in > > > the PointVelocity attribute on an icetree in the object and in an > > > arnold_parameters property turn on use ICE PointVelocity for motion blur. > > > > > > Cheers > > > Oscar > > > > > > On Thu, Dec 22, 2016 at 12:01 PM, Morten Bartholdy <x...@colorshopvfx.dk> > > > wrote: > > > > > > > I am sure some people on this list have done this, so I need some help > > > > with a problem: > > > > > > > > I am getting odd motionblur results on geometry imported from Houdini > > as > > > > alembic, and get this message: > > > > > > > > # WARNING : [sitoa] point count mismatch for Model__h_drop.FLUID in the > > > > shutter interval. Disabling motion blur for the object > > > > > > > > It basically looks like motiondata on the mesh is really off, or just > > > > plain wrong - notice especially how the small droplet on fr 47 is moved > > > > very far when motionblurred. > > > > > > > > Is there a dos and dont's regarding how to import geometry simulated in > > > > Houdini and render it with Sitoa? We have done it just recently with > > RBD > > > > simulation seemingly with the expected motionblur, so this one is > > totally > > > > unexpected. > > > > > > > > In Houdini it renders fine with Htoa and motionblur using the velocity > > - > > > > question is what Sitoa needs in the alembic for this to work as > > expected? > > > > > > > > Thanks > > > > > > > > Morten > > > > ------ > > > > Softimage Mailing List. > > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.