a reason to not have to use it hopefully


________________________________
From: softimage-boun...@listproc.autodesk.com 
<softimage-boun...@listproc.autodesk.com> on behalf of Laurence Dodd 
<laure...@porkpie.tv>
Sent: 12 January 2017 17:41
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: mountains

Have I missed something? I take it this is not a Maya thing.

On 12 January 2017 at 16:49, Jordi Bares 
<jordiba...@gmail.com<mailto:jordiba...@gmail.com>> wrote:
Stay tuned to Feb 6th… I will leave it there and say no more.

jb

On 12 Jan 2017, at 12:19, Chris Marshall 
<chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>> wrote:

thumbs up


On 12 January 2017 at 11:53, Cristobal Infante 
<cgc...@gmail.com<mailto:cgc...@gmail.com>> wrote:
get on your bike:

https://vimeo.com/116364169

On 12 January 2017 at 10:14, Chris Marshall 
<chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>> wrote:
Yes sometimes I feel doing more ice is a waste of time, but as I know it inside 
out and have seriously tight deadlines, I have no time to learn anything else 
right now.
The mountains builder works way better than I thought it would.

Cheers


On 12 January 2017 at 08:33, Morten Bartholdy 
<x...@colorshopvfx.dk<mailto:x...@colorshopvfx.dk>> wrote:
Hi Chris,

Thanks! It is always nice to learn some more ICE even now :) Pretty nifty for 
throwing quick landscapes together.

Cheers
Morten


> Den 10. januar 2017 klokken 18:09 skrev Chris Marshall 
> <chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>>:
>
>
> Here you go. A bit thrown together. Reduce the resolution of the main grid
> to make it more interactive.
>
> https://dl.dropboxusercontent.com/u/76099539/mountains-test-1.zip
>
>
> On 10 January 2017 at 15:39, Chris Marshall 
> <chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>>
> wrote:
>
> > Thanks. This solution is good because it's almost realtime to generate and
> > I can quickly draw the curves that define the mountain ranges etc.
> > It essentially uses the distance between the curves and surface to push up
> > the peaks. Then some turbulence multiplied in there, plus I've added a null
> > to act as a height centre for the highest peak.
> >
> > On 10 January 2017 at 14:58, Morten Bartholdy 
> > <x...@colorshopvfx.dk<mailto:x...@colorshopvfx.dk>> wrote:
> >
> >> Hey that's pretty cool. Care to share a screenshot of the ICE Tree?
> >> BTW WorldMachine was mentioned and I have to say it is pretty addictive
> >> and fairly easy to get decent results from it.
> >>
> >> Morten
> >>
> >>
> >>
> >> > Den 10. januar 2017 klokken 15:50 skrev Chris Marshall <
> >> chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>>:
> >> >
> >> >
> >> > Here's what I managed to make. None of Andy's Diamond stuff, just a
> >> curve
> >> > to define the main ridge, in this render a spiral, and some other
> >> smaller
> >> > curves to define some minor spurs off it.
> >> >
> >> >
> >> > On 10 January 2017 at 13:21, Chris Marshall 
> >> > <chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>>
> >> > wrote:
> >> >
> >> > > oh yes. Interesting. I've managed to modify that and incporporate it
> >> into
> >> > > something I'd started to build. Looks like it might work, possibly.
> >> > > Thanks Morten
> >> > >
> >> > > On 10 January 2017 at 13:01, Morten Bartholdy 
> >> > > <x...@colorshopvfx.dk<mailto:x...@colorshopvfx.dk>>
> >> wrote:
> >> > >
> >> > >> This one? :
> >> > >>
> >> > >> Diamond-Square Terrain Generator
> >> > >>
> >> > >> http://rray.de/xsi/ - search terrain
> >> > >>
> >> > >>
> >> > >> Morten
> >> > >>
> >> > >>
> >> > >>
> >> > >>
> >> > >> > Den 10. januar 2017 klokken 13:11 skrev adrian wyer <
> >> > >> adrian.w...@fluid-pictures.com<mailto:adrian.w...@fluid-pictures.com>>:
> >> > >> >
> >> > >> >
> >> > >> > it was a little ppg that you could layer up fractals to displace a
> >> > >> grid.....
> >> > >> > kind of like world machine but inside soft
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > a
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > Adrian Wyer
> >> > >> > Fluid Pictures
> >> > >> > 4th Floor
> >> > >> > 4 Bath Place
> >> > >> > Rivington Street
> >> > >> > London
> >> > >> > EC2A 3DR
> >> > >> > ++44(0) 207 580 0829<tel:%2B%2B44%280%29%20207%20580%200829>
> >> > >> >
> >> > >> >
> >> > >> > adrian.w...@fluid-pictures.com<mailto:adrian.w...@fluid-pictures.com>
> >> > >> >
> >> > >> > www.fluid-pictures.com<http://www.fluid-pictures.com/>
> >> > >> > <blocked::blocked::blocked::blocked::blocked::http://www.flu<http://www.flu/>
> >> > >> id-pictures.com/<http://id-pictures.com/>
> >> > >> > >
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > Fluid Pictures Limited is registered in England and Wales.
> >> > >> > Company number:5657815
> >> > >> > VAT number: 872 6893 71
> >> > >> >
> >> > >> >   _____
> >> > >> >
> >> > >> > From: 
> >> > >> > softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
> >> > >> > [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
> >> > >> >  On Behalf Of
> >> Chris
> >> > >> Marshall
> >> > >> > Sent: 10 January 2017 12:09
> >> > >> > To: Official Softimage Users Mailing
> >> > >> > List.https://groups.google.com/forum/#!forum/xsi_list
> >> > >> > Subject: Re: mountains
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > possibly. Was that it? Did it work with the FX Tree? I'm
> >> struggling to
> >> > >> > remember the workflow.
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > On 10 January 2017 at 12:07, adrian wyer <
> >> adrian.w...@fluid-pictures.co<mailto:adrian.w...@fluid-pictures.co>
> >> > >> m>
> >> > >> > wrote:
> >> > >> >
> >> > >> > are you thinking of the GEM landscape addon?
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > a
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > Adrian Wyer
> >> > >> > Fluid Pictures
> >> > >> > 4th Floor
> >> > >> > 4 Bath Place
> >> > >> > Rivington Street
> >> > >> > London
> >> > >> > EC2A 3DR
> >> > >> > ++44(0) <tel:+44%2020%207580%200829>  207 580 
> >> > >> > 0829<tel:(207)%20580-0829>
> >> <(207)%20580-0829>
> >> > >> >
> >> > >> >
> >> > >> > adrian.w...@fluid-pictures.com<mailto:adrian.w...@fluid-pictures.com>
> >> > >> >
> >> > >> > www.fluid-pictures.com<http://www.fluid-pictures.com/>
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > Fluid Pictures Limited is registered in England and Wales.
> >> > >> > Company number:5657815
> >> > >> > VAT number: 872 6893 71
> >> > >> >
> >> > >> >   _____
> >> > >> >
> >> > >> > From: softimage-bounces@listproc.
> >> > >> > <mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>>
> >> > >> >  autodesk.com<http://autodesk.com/>
> >> > >> > [mailto:softimage-bounces@<mailto:softimage-bounces@> 
> >> > >> > <mailto:softimage-bounces@list<mailto:softimage-bounces@list>
> >> > >> proc.autodesk.com<http://proc.autodesk.com/>>
> >> > >> > listproc.autodesk.com<http://listproc.autodesk.com/>] On Behalf Of 
> >> > >> > Chris Marshall
> >> > >> > Sent: 10 January 2017 11:55
> >> > >> > To: 
> >> > >> > softimage@listproc.autodesk<mailto:softimage@listproc.autodesk>. 
> >> > >> > <mailto:softim...@listproc.aut<mailto:softim...@listproc.aut>
> >> > >> odesk.com<http://odesk.com/>>
> >> > >> > com
> >> > >> > Subject: mountains
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > Hi All,
> >> > >> >
> >> > >> > I'm animating some maps, like 2d style top down, but my client
> >> wants to
> >> > >> see
> >> > >> > some height on the mountain ranges. So as the camera moves across
> >> we
> >> > >> can see
> >> > >> > the peaks have height. So this doesn't need to be too accurate, so
> >> I
> >> > >> want to
> >> > >> > some how automate building a mountain range based on maybe me
> >> drawing a
> >> > >> > curve to define the length and shape of the mountain range peaks.
> >> Does
> >> > >> that
> >> > >> > make sense? I'm sure there was some plugin for Soft years ago that
> >> > >> created
> >> > >> > mountains?
> >> > >> >
> >> > >> > Anyone remember this or have thoughts?
> >> > >> >
> >> > >> > Thanks
> >> > >> >
> >> > >> > Chris
> >> > >> >
> >> > >> >
> >> > >> > ------
> >> > >> > Softimage Mailing List.
> >> > >> > To unsubscribe, send a mail to softimage-request@listproc.
> >> > >> > <mailto:softimage-requ...@listproc.autodesk.com<mailto:softimage-requ...@listproc.autodesk.com>>
> >> > >> >  autodesk.com<http://autodesk.com/> with
> >> > >> > "unsubscribe" in the subject, and reply to confirm.
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > --
> >> > >> >
> >> > >> > Chris Marshall
> >> > >> >
> >> > >> > Mint Motion Limited
> >> > >> >
> >> > >> > 029 20 37 27 57
> >> > >> >
> >> > >> > 07730 533 115
> >> > >> >
> >> > >> > www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
> >> > >> >
> >> > >> > www.dot3d.com<http://www.dot3d.com/>
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >> > ------
> >> > >> > Softimage Mailing List.
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> >> > >>
> >> > >
> >> > >
> >> > >
> >> > > --
> >> > > Chris Marshall
> >> > > Mint Motion Limited
> >> > > 029 20 37 27 57
> >> > > 07730 533 115
> >> > > www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
> >> > > www.dot3d.com<http://www.dot3d.com/>
> >> > >
> >> > >
> >> > >
> >> >
> >> >
> >> > --
> >> > Chris Marshall
> >> > Mint Motion Limited
> >> > 029 20 37 27 57
> >> > 07730 533 115
> >> > www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
> >> > www.dot3d.com<http://www.dot3d.com/>
> >> > ------
> >> > Softimage Mailing List.
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> >>
> >
> >
> >
> > --
> > Chris Marshall
> > Mint Motion Limited
> > 029 20 37 27 57
> > 07730 533 115
> > www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
> > www.dot3d.com<http://www.dot3d.com/>
> >
> >
> >
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
> www.dot3d.com<http://www.dot3d.com/>



--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk<http://www.mintmotion.co.uk/>
www.dot3d.com<http://www.dot3d.com/>



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Mint Motion Limited
029 20 37 27 57
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www.dot3d.com<http://www.dot3d.com/>


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Laurence Dodd
Porkpie Animation

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