Can you share the link? I cannot seem to find what you're talking about.

thanks!

Rob

\/-------------\/----------------\/

On 13-1-2017 17:33, Jonathan Moore wrote:

    With OpenVDB you could do some cool terrain stuff I am sure.


There's a cool OTL on Orbolt for VDB booleans, which is ace for canyons/caves and such like. The VDB tools in Houdini are peerless.

On 13 January 2017 at 16:22, Steven Caron <car...@gmail.com <mailto:car...@gmail.com>> wrote:

    SideFX teased some terrain stuff... last year Siggraph? I have
    been looking hard for some new info on how its developing. With
    OpenVDB you could do some cool terrain stuff I am sure.

    On Thu, Jan 12, 2017 at 8:49 AM, Jordi Bares <jordiba...@gmail.com
    <mailto:jordiba...@gmail.com>> wrote:

        Stay tuned to Feb 6th… I will leave it there and say no more.

        jb

        On 12 Jan 2017, at 12:19, Chris Marshall
        <chrismarshal...@gmail.com
        <mailto:chrismarshal...@gmail.com>> wrote:

        thumbs up


        On 12 January 2017 at 11:53, Cristobal Infante
        <cgc...@gmail.com <mailto:cgc...@gmail.com>> wrote:

            get on your bike:

            https://vimeo.com/116364169

            On 12 January 2017 at 10:14, Chris Marshall
            <chrismarshal...@gmail.com
            <mailto:chrismarshal...@gmail.com>> wrote:

                Yes sometimes I feel doing more ice is a waste of
                time, but as I know it inside out and have seriously
                tight deadlines, I have no time to learn anything
                else right now.
                The mountains builder works way better than I thought
                it would.

                Cheers




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