Can you share the link? I cannot seem to find what you're talking about.
thanks!
Rob
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On 13-1-2017 17:33, Jonathan Moore wrote:
With OpenVDB you could do some cool terrain stuff I am sure.
There's a cool OTL on Orbolt for VDB booleans, which is ace for
canyons/caves and such like. The VDB tools in Houdini are peerless.
On 13 January 2017 at 16:22, Steven Caron <car...@gmail.com
<mailto:car...@gmail.com>> wrote:
SideFX teased some terrain stuff... last year Siggraph? I have
been looking hard for some new info on how its developing. With
OpenVDB you could do some cool terrain stuff I am sure.
On Thu, Jan 12, 2017 at 8:49 AM, Jordi Bares <jordiba...@gmail.com
<mailto:jordiba...@gmail.com>> wrote:
Stay tuned to Feb 6th… I will leave it there and say no more.
jb
On 12 Jan 2017, at 12:19, Chris Marshall
<chrismarshal...@gmail.com
<mailto:chrismarshal...@gmail.com>> wrote:
thumbs up
On 12 January 2017 at 11:53, Cristobal Infante
<cgc...@gmail.com <mailto:cgc...@gmail.com>> wrote:
get on your bike:
https://vimeo.com/116364169
On 12 January 2017 at 10:14, Chris Marshall
<chrismarshal...@gmail.com
<mailto:chrismarshal...@gmail.com>> wrote:
Yes sometimes I feel doing more ice is a waste of
time, but as I know it inside out and have seriously
tight deadlines, I have no time to learn anything
else right now.
The mountains builder works way better than I thought
it would.
Cheers
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