Amen to that Marcus :) Everything that will give me news that SI and its community is still alive and doing "stuff" is GOOD.
Le 25 janv. 2017 13:03, "Mirko Jankovic" <mirkoj.anima...@gmail.com> a écrit : > Are you working directly for client creating animated and CG content? > Do they care what are you using to create it as long as it is done at > quality level and on time? > > A lot of people will find them self in this situation and moving to > anything any time soon would be probably killing for their business. > So each to his own POV and needs. > > > ᐧ > > On Wed, Jan 25, 2017 at 12:52 PM, Markus Cermak <cer...@leiss.at> wrote: > >> Just to give a different POV >> >> I would be very happy to support and pay for features added to Softimage. >> >> I know that a lot ppl say its time to move on Softimage is dead etc. but >> not all of us are working in a big Studio or as Freelancers. >> >> So for us as a small studio Softimage is still and will be for a long >> time the best tool for our Jobs. >> >> Which span from 1 day to a couple of days deadlines. >> >> There is nothing out there which can replace Softimage atm period. >> >> So all I´m saying is plz don´t only put your POV on the subject and tell >> ppl to move on because, there is still enough life in Softimage for me and >> a few others. >> >> So I would be willing to pay for development for a few features or even >> workflow improvements (scripts,etc) and that would add a lot more value do >> my work then switching DCC. >> >> So even most of you thing the thoughts behind it are admirable, but not >> worth it I think it is worth it. >> >> >> cheers >> markus >> >> >> Am 25/01/2017 um 12:22 schrieb Rob Wuijster: >> >> Although I like what you're trying to do, it's not really a viable option >> imho. >> >> I know we're all (still) reluctant to move on, but at some point we have >> to admit Softimage is falling behind the curve. >> Despite it's great workflow and ease of use. >> Not to mention the rapid decline of Softimage related jobs that are out >> there. Which is even more important a factor for a freelancer. >> >> Over here there's - afaik - only one post studio left using Softimage, >> and that will probably change in the near future. >> So to be able to pay the bills, clinging on to Softimage for >> post-production related work isn't an option for a lot of people. >> >> With the above, there are basically two options, one is Maya, the other >> Houdini. >> Maya isn't that bad to switch to, it has become better with the latest >> releases workflow wise. And it more or less behaves the same as Softimage >> in many ways. >> Houdini is a different beast, and will take some serious getting used to >> due to the node based and procedural innards, but will give you tons of >> freedom to play with. >> >> So, like I said, the thoughts behind it are admirable, but it might be >> time to start looking at something else for future developments. >> >> Rob >> \/-------------\/----------------\/ >> >> On 24-1-2017 21:11, Pierre Schiller wrote: >> >> Gum"road" to: >> >> * Someone developing PBR viewport (an addon using Py, maybe with new >> Nvidia cuda .dlls?) >> * Someone developing custom libraries (so every time something Open >> Source comes up >> it can be implemented through). >> >> I know I would join a patreon or gumroad for that. >> >> Because, and excuse me, Open source blender -addon maddness- it´s a >> chimera (everyone developing at the same time, so many new things because >> no one holds the "fryer by the handles"! (no one filters what´s really >> necessary for the application to grow healthy)... >> >> If that´s what´s going on on an Open source environment (and yes, >> organization leads to neatness and efficiency), I´d much rather join >> Gumroad or Patreon for anyone who´s willingly able to code what´s mentioned >> on this thread. >> >> Just and idea....just...an idea.. >> >> Best regards. >> >> -- >> Portfolio 2013 <http://be.net/3dcinetv> >> Cinema & TV production >> Video Reel <https://vimeo.com/3dcinetv/reel2012> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> -- >> mfg >> >> Markus Cermak >> 3D-Animation Compositing >> >> Leiss Postproduction GmbH >> Adresse: Zirkusgasse 13/4 A-1020 Wien >> Tel: +43/1/218 96 48 >> Fax: +43/1/218 96 48/10 >> Mail: off...@leiss.at >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > Mirko Jankovic > *http://www.cgfolio.com/mirko-jankovic > <http://www.cgfolio.com/mirko-jankovic>* > > Need to find freelancers fast? > www.cgfolio.com > > Need some help with rendering an Redshift project? > http://www.gpuoven.com/ > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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