This is very exciting. I've just started learning Houdini this week and I
must say the future looks bright.

On 4 February 2017 at 09:59, Mirko Jankovic <[email protected]>
wrote:

> "is this all of it, or are there more surprises? "
>
> After maya this is like whole new app built .
> maya 2017 new feature - freesing vp2 along other whole new crash fest,
> come  in and check it!
>
> Houdini..  doest it look like...
>
> https://www.youtube.com/watch?v=bwzDxp2TC7I
> ᐧ
>
> On Sat, Feb 4, 2017 at 10:51 AM, Jordi Bares <[email protected]> wrote:
>
>>
>> :)
>>
>> On 4 Feb 2017, at 06:18, Eugene Flormata <[email protected]> wrote:
>>
>> https://vimeo.com/202435893
>>
>> new houdini stuff
>> is this all of it, or are there more suprises? looks good though
>>
>>
>> I can’t talk much but what you saw in that video is actually enormous
>> amount of features… have another look.
>>
>> I always thought houdini already had booleans
>>
>>
>> Indeed, it has the cookie tool that was booleans… and very good as well…
>> now they are… let’s say… incredible.
>>
>> I'm still wondering if a baked animation pipeline works in it, if anyone
>> has an idea.
>>
>> It's based on just baking various constraints and re-constraining. and
>> building the rig for the bones on the fly
>> does houdini have mel type scripts you can build and run?
>>
>>
>> You will be able to see this and more very very shortly… :-). Sorry… NDA.
>> jb
>>
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>
>
>
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> <http://www.cgfolio.com/mirko-jankovic>*
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