Financial reports are always a bit confusing, have to be aware of the terms 
being used. But based on the businesswire link you posted:

Firstly, those results are pretty old– they are from Nov 2014- Jan 2015. 
Autodesk fiscal years like its product versions are out 1 year. So ‘fiscal’ 
year 2015 is calendar year Feb 2014 – Jan 2015

To clarify Autodesk revenue  in that period was $665m  and M&E $43m – this was 
for a 3 month period. So M&E came in at about 6.5% that quarter which was an 
average of about $14 million a month – so it was not an insignificant business 
even if it was less than 10%.

The $1.16 billion is deferred revenue. This was revenue from annual and 
quarterly subscription plans that had been sold in the past 12 months but which 
had not yet completed.

When a customer purchases an annual subscription plan, the revenue from that 
plan is spread over its full term - so only ¼ of what was paid is recognized 
each quarter (assuming, for simplicity’s sake that they purchased the first day 
of the quarter).

So if you buy a $1000 annual contract on the first day of Q1 (Feb 1st), by the 
end of the quarter (March 31st) only $250 can be recognized as revenue. The 
remaining $750 is deferred revenue, revenue that will be recognized in future 
quarters. This is because the $750 is essentially a debt the company owes its 
subscribers you future services (over the full term of the contract) that have 
not yet been delivered.

It’s a bit hard to compare this with more recent reports because we now use 
different benchmarks to report subscription business (such as Annual Recurring 
Revenue). But here is our last quarterly report

http://www.nasdaq.com/press-release/autodesk-reports-strong-third-quarter-results-20161129-00969

‘Revenue’ has declined because we are no longer selling perpetual licenses 
which was still a large revenue source in 2014-2015. But it was $490m against 
an ARR of $1.5b (compare that to the deferred revenue of $1.16b to see why wall 
street views this favorably). M&E was $34million or 6.9% which is still pretty 
comparable to what it  was 2 years ago.

Disclaimer I don’t work in finance but this is my understanding of how Autodesk 
is performing as a business based on its reports

maurice

Maurice Patel
Tél:  514 954-7134
Cell: 514 242-6549

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of christian
Sent: Monday, February 20, 2017 11:06 AM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<softimage@listproc.autodesk.com>
Subject: Re: Maya

>Autodesk as a company had missed it's earnings per share and even though media 
>made up 15% of its budget
are you sure about that ? as far as i am aware the media and entertainment 
sector is just a tiny drop in the whole autodesk bucket. im not a finance guy 
so maybe i am getting the terms confused but googling some stuff it seems that 
total revenue for their 4th quarter of 2015 was 1.16 billion, while their media 
sector pulled in 46 million... media sector which includes numbers for not only 
maya and max but also stuff like flame and smoke..

http://blog.devoncroft.com/2015/02/27/autodesk-fy-2015-media-entertainment-revenue-declines-13-9-percent/

http://www.businesswire.com/news/home/20150226006454/en/Autodesk-Reports-Strong-Fourth-Quarter-Results#.VPCuEcvwsvg


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