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;) On Tue, Feb 13, 2018 at 10:17 AM, Morten Bartholdy <x...@colorshopvfx.dk> wrote: > I totally get you. I actually try and find out how to do things in Maya > and do it the Maya way (ie. usually clumsy) but every now and then I have > to give up because it takes too long and get things done in XSI. > > Try in Maya plotting a curve from a moving object in order to deform some > geo on the curve - loong and painstakingly clumsy procedure - 1-2 minutes > of work in XSI including the IO procedure. > > Morten > > > > Den 13. februar 2018 klokken 10:06 skrev David Saber <davidsa...@sfr.fr > >: > > > > > > Thanks all for the help! : ) > > > > I like Olivier's method. If only I could still use it!! > > > > See you, > > > > David > > > > > > On 2018-02-12 18:17, David Saber wrote: > > > How can I select a bunch of vertex in Maya and tell him they should be > > > assigned to one bone only? > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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