:)))))))))))))))

On 3/28/2018 3:53 PM, balazs kiss wrote:
I hear ya! I want to punch through my screen every 5 minutes when I have to do shading work in it. It's like a remote desktop to the Moon.

This video sums up my experience so far : https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DGEJ6ZVYuYsw&d=DwIDaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=eqTsz5LlnnD8CNe3FilBYpKib4yd8gw-57P2V4jtiQw&s=-SgaVzIaFVwrOGa9ecZStY3tjSx2eaFtaBKAD9nuSMM&e= <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DGEJ6ZVYuYsw&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=RPZj1NgXhA44Ca-Zgnn0COmHZdgFIZRdIkj6GuEof-k&s=4A2hGEjHvDE7kUnLsUBcKg6sxmw0iREVCEecrnA4GvA&e=>



-balazs

On Mon, Mar 26, 2018 at 1:25 PM, Morten Bartholdy <x...@colorshopvfx.dk <mailto:x...@colorshopvfx.dk>> wrote:

    I am keeping a text document updated with all the annoying,
    timeconsuming and showstopping stuff in Maya in order to A:
    hopefully find out I was wrong and Maya can do something I didn't
    think it could, B: There is a workaround that is not too silly and
    arduous, or C: confirm I am right and document why I need to leave
    my workstation to breathe deeply several times a day (this is for
    my sanity).

    The name of this document is Maya Crap - which is very to the
    point. I will share some stuff in the hope someone perhaps can
    offer insight so we may have an A or B situation so I learn something.


    Todays sliver of insanity in Maya:

    
---------------------------------------------------------------------------------------------

    The infinitely pathetic relationship editor

    Light linking in the Relationship Editor - Objects can not be
    deselected by clicking their parent groups, requiring to expand all(!)

    hierarchies to unlink geometry in a scene, in order to only link
    one object. Dooooooohhhhhhhh

    No way to unlink all objects!!! Dooooooohhhhhh

    
---------------------------------------------------------------------------------------------

    Relationship Editors - UV/Texture linking + Hypershade - slow to
    update

    For some reason the Relationship Editor (RE) is horribly slow to
    update if the object selected has a high polycount, even for
    something as simple as linking UV sets and textures, which is
    really just list items and simple data. It is also really slow to
    update when selecting a list item, UV set or texture. It seems the
    RE for some reason is associated with all the data associated with
    the geometry in question! WWTT???


    - on a related note:

    The Hypershade is slow to update A: when there are many materials
    (I guess updating shaderballs) and even slower when the selected
    object has many polygons. Horrible waste of the users time.
    WWTT??? (which is short for "What Were They Thinking")

    
---------------------------------------------------------------------------------------------

    Sorry for the noise, but the goal is actually to learn here ;)

    Morten
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