Dunk Fordyce wrote:
i dont think you can use the same display list for a mirrored object unless you specifiy that the vert order for faces is also flipped when drawing a mirrored instance.
I think you could do that by setting the culling options before calling the display list, instead of putting them into the display list itself.
i also think you'll run into troubles with ode without two seperate shapes.
That might be so -- I don't know much about how ode treats its triangle meshes. -- Greg _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user