marmoute wrote:

> a simple workaround is to add  
> Freesan.tff (or any other font you wanna use) to the ./data/fonts/  
> directory of your project.

I find it's always a good idea to include my own fonts
when using either soya or pygame. It's just too random
whether a given system will have a suitable default
font or will be able to find a default font at all.

--
Greg

_______________________________________________
Soya-user mailing list
Soya-user@gna.org
https://mail.gna.org/listinfo/soya-user

Reply via email to