marmoute wrote: > a simple workaround is to add > Freesan.tff (or any other font you wanna use) to the ./data/fonts/ > directory of your project.
I find it's always a good idea to include my own fonts when using either soya or pygame. It's just too random whether a given system will have a suitable default font or will be able to find a default font at all. -- Greg _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user