Hi everyone.

Lately I have been working on a new collision detection system for soya. 
Something very fast designed mostly for action games.
I've finally finished it :)

Here is a short paper explaining what it does and how it works.
http://aliasrobotique.org/~souvarine/soya_tracing_api.pdf

Here is a patch for current soya SVN version.
http://aliasrobotique.org/~souvarine/soya_tracing_api.patch
It contains a small tutorial called shell.py.

I hope you will find it useful. I'm waiting for your critics and comments.

Jiba : I hope you will find the time to take a look at it. If you agree 
to put my new collision detection system into soya I'm sure there will 
be some modifications to do first to make it more "soyaish".

Souvarine.


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