Thanks! Jiba.

I downloaded the aTomekk's win32 installer for Soya3D. And it works well on
my WinXP.

Then I downloaded the tutorials package to test the new installation.

I found the following problem:

1. For most of the examples, if I switch to the python console window from
the graphic window, then
switch back, I got a 'dead' window. (not responding in the title) E.g. from
the examples basic-1 to basic-4,
this happens. But for basic-5 and basic-6 I can switch back and the graphics
window is still operable.
It seems if the graphics window is waiting for some input event, e.g. using
soya.process_event() in the
script, this problem will not appear. More interestingly, if I do the same
thing for the example "character-animation-1",
after making the console window top-most, I can see the animation in the
behind graphic window still run
for several seconds then stops. Do you guys have the same problem on Windows
or Linux? Is this a problem
of Soya or the wrapped SDL? 

2. Another problem is more annoying. By default, the examples open a
'windowed' graphic window, i.e. not
a fullscreen window. If I try to resize the graphic window, most of the
examples will render in a strange way,
losing all the textures! You can reproduce this with the tutorial script
"game_skel-2", after resize it, the texture
of the terrain and the houses disappear and only gray ground and blue sky
remains there. In addition, a new line
of text appears in the console window, it says "* soya * Using 16 bits
stencil buffer". However, the tutorial
"soya-with-tk-1" does not suffer from this problem. I guess the
"soya.MAIN_LOOP.update()" may be the key to
prevent this problem, am I right? 

This is the 2nd time I installed Soya3D on my computer. The last time was in
the last year, I used the 
Soya3D for python 2.4 on win32. I remember I had the exactly same problems
as I mentioned above. I fully
understand many people like Linux/Unix more than Windows. However,
considering one of the advantages of Python
is its cross-platform ability, I really think Soya3D should be tested
thoroughly on Windows also, unless the author claims
it is a Linux/Unix software. If the problems I met can be prevent or easily
solved by an experienced Soya3D user,
I have to suggest the author to prepare some fault-free examples for newbies
like me. I say this just because I 
like to use Soya3D. Hope you could understand and give me a hand.

Best wishes,
Ting


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