Thank you Greg Ewing and marmoute for your replies! You let me know I'm not the only unlucky guy in the world while using Soya, although you are using Apples.
I also think the weird problems may relate to the event handling. Perhaps it can run without any such problems on Linux, because the command console is always there and no need to switch between the console window and the graphic window at all. I will give a try to handle all the necessary input events explicitly. I hope the problem won't bother me any more then. But I really have no enough time to play with it right now. I just feel a little bit frustrated by Soya although I still think it possesses all the key features as a game engine without losing its simplicity. You must know to find a sophisticated C++ game engine is not a difficult thing nowadays. However, to find a simple but full featured one is not easy. (for Python) When you decide to spend time on learning some new thing. Of course, you hope it can be used 'forever'. But if there is too many unexpected or unstable things there, why not to learn something more stable and well tested? Such as Python-ogre or Panda3D. I apologize for the complaint I made here. But those are my true feelings. By the way, I tried to use pythonw.exe instead of python.exe to run the examples. The same problems. Cannot move and resize the window. Looking forward some improvement of Soya3D especially for the compatibility on different platforms. Ting Li Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user