I'm not an expert on Windows porting (IANAEOWP), but it looks like the
freetype library is missing.  I found a howto on compiling freetype on
Windows:
http://www.freetype.org/cgi-bin/viewcvs.cgi/freetype/howto/windows.txt?annotate=1.2&sortby=date

There's probably an easier way to get that going, though.

-Mike

On Thu, 2003-02-13 at 03:50, bob smith wrote:
> Hi, everyone.  I'm still trying to get Soya 3d to work under Windows.  
> Here's what I've done so far...
> 
> I've gathered what I think are the necessary resources:
> 
> The latest version of Bloodshed Dev-C++, which is a an IDE for C/C++. It 
> uses Mingw port of GCC as it's compiler.
> 
> I updated all the Bloodshed packages.  So I have:
> -SDL Package
> -Image Libraries Package, which bundles zlib, libpng, libjpeg, libxpm and 
> libtiff)
> - Plus others
> 
> I tried to build and compile Soya 0.2.1 from the DOS prompt with:
> 
> python setup.py build --compiler=mingw32
> 
> while I was in soya 0.2.1 directory.  The build process seemed to go well (I 
> ended up with a new build directory in the soya directory), but the 
> compilation failed.  I've attached a log file of my attempt.
> 
> Any help would be great.  This engine looks very cool.  I'd love to get it 
> working under Windows.
> 
> Thanks,
> 
> Bob
> 
> 
> 
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Michael Edwards <[EMAIL PROTECTED]>
OneArmedMan, LLC



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