Hi,

This is me again, i would like to reply to Jack. In fact, i have the goal to 
create a little game.

For few weeks, i ran myself in learning Python, I'm for now busied in writting 
a zone loader for this game,like in few MMORPGs, in order to manage 
indoor/outdoor exploration.
I will eventually be pleased of sharing code, as we know it's hard to write.
I'm also using and referring the IslandTest, as a tutorial for implementing 
user fonctions in my game (Key events,etc...).
My big problem is using Cal3d for animation, as far as i'm not a 
graphist/modeller, and I would like add trees,plants, and other scenery 
"decoration",so if you got some part of code, it would be good for me.

Thanks for your attention,
Herv�

>The list has been quiet lately.  I'm hopeful that things will calm down
>for me in the near future and I'll have time once again to get back to
>playing with Soya3d.  How is everyone one else doing with this?  Any
>projects, big or small, anyone wants to share?  Tips or tricks?  Easy
>and free way to create animated objects (cal3d still the best method
>used for animated characters?)? Show me some cool stuff to help motivate
>me to MAKE time for soya.
>
>-Jack



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