Hi, This is me again, i would like to reply to Jack. In fact, i have the goal to create a little game.
For few weeks, i ran myself in learning Python, I'm for now busied in writting a zone loader for this game,like in few MMORPGs, in order to manage indoor/outdoor exploration. I will eventually be pleased of sharing code, as we know it's hard to write. I'm also using and referring the IslandTest, as a tutorial for implementing user fonctions in my game (Key events,etc...). My big problem is using Cal3d for animation, as far as i'm not a graphist/modeller, and I would like add trees,plants, and other scenery "decoration",so if you got some part of code, it would be good for me. Thanks for your attention, Herv� >The list has been quiet lately. I'm hopeful that things will calm down >for me in the near future and I'll have time once again to get back to >playing with Soya3d. How is everyone one else doing with this? Any >projects, big or small, anyone wants to share? Tips or tricks? Easy >and free way to create animated objects (cal3d still the best method >used for animated characters?)? Show me some cool stuff to help motivate >me to MAKE time for soya. > >-Jack -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
