The only code I have so far is my Soya demo (doesn't everyone have one of those?) I could probably turn this into a client and server without too much trouble.
I can set up a CVS repository on the Soya Savannah page for code once I have something operational or someone contributes a client/server demo of some kind.
A couple of unique things I'd like to do with a Soya MMOG engine are speech for communications and a "real" economy without interference from NPCs and fixed prices. I discuss both of these on my wiki page:
<http://wiki.literati.org/MeatSpace>
Please feel free to add your comments or send them to the list.
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