I have tried compiling soya as Bertrand Lamy described in his post (Fri, 13 
Jun 2003), but I get several compile errors:

c/mesh_render.c -o build\temp.win32-2.3\Release\.\c_src\mesh_render.o
c_src/mesh_render.c: In function 
`P3_xmesh_vertex_render_cellshaded_smoothlit':
c_src/mesh_render.c:183: `GL_TEXTURE0_ARB' undeclared (first use in this 
function)
c_src/mesh_render.c:183: (Each undeclared identifier is reported only once
c_src/mesh_render.c:183: for each function it appears in.)
c_src/mesh_render.c:184: `GL_TEXTURE1_ARB' undeclared (first use in this 
function)
c_src/mesh_render.c: In function `P3_xmesh_vertex_render_cellshaded':
c_src/mesh_render.c:200: `GL_TEXTURE0_ARB' undeclared (first use in this 
function)
c_src/mesh_render.c:201: `GL_TEXTURE1_ARB' undeclared (first use in this 
function)
c_src/mesh_render.c: In function `P3_xmesh_pack_render_cellshaded':
c_src/mesh_render.c:254: `GL_TEXTURE1_ARB' undeclared (first use in this 
function)
c_src/mesh_render.c:280: `GL_TEXTURE0_ARB' undeclared (first use in this 
function)
error: command 'gcc' failed with exit status 1

What am I doing wrong?

Thanks in advance,
Per Rasmussen.



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