I have tried compiling soya as Bertrand Lamy described in his post (Fri, 13 Jun 2003), but I get several compile errors:
c/mesh_render.c -o build\temp.win32-2.3\Release\.\c_src\mesh_render.o c_src/mesh_render.c: In function `P3_xmesh_vertex_render_cellshaded_smoothlit': c_src/mesh_render.c:183: `GL_TEXTURE0_ARB' undeclared (first use in this function) c_src/mesh_render.c:183: (Each undeclared identifier is reported only once c_src/mesh_render.c:183: for each function it appears in.) c_src/mesh_render.c:184: `GL_TEXTURE1_ARB' undeclared (first use in this function) c_src/mesh_render.c: In function `P3_xmesh_vertex_render_cellshaded': c_src/mesh_render.c:200: `GL_TEXTURE0_ARB' undeclared (first use in this function) c_src/mesh_render.c:201: `GL_TEXTURE1_ARB' undeclared (first use in this function) c_src/mesh_render.c: In function `P3_xmesh_pack_render_cellshaded': c_src/mesh_render.c:254: `GL_TEXTURE1_ARB' undeclared (first use in this function) c_src/mesh_render.c:280: `GL_TEXTURE0_ARB' undeclared (first use in this function) error: command 'gcc' failed with exit status 1 What am I doing wrong? Thanks in advance, Per Rasmussen. -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
