I believe Soya can also still render to a pygame surface, so you may wish to use pygame for your 2D stuff. Not sure how well this integrates with the rest of Soya right now, since I don't think Jiba and Blam have been doing anything with pygame since they made it work.Hello,Hi !I've been working on a game using a python app framework and crystalspace. However I'm finding myself spending a fair bit of time tweaking and extending the CS swig bindings to get just a little bit done in my app. I'd rather spend that time working in python :)i do agree :-)I have a few questions about soya. Is there a way to create 2d windows like an initial startup screen with a new game, continue, option menu, in game inventory screens, health displays, etc. I'd need to flip back and forth to/from these screens.Yes it is possible... Soya a (very limited) widget system (basically a widget class you can extend ; the drawing is performed with basic OpenGL func in python)
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