> blam has the latest code i believe. > > i am also thinking about removing the current CVS and putting it into a > tarball (since it no longer evolve), and put the new pyrex-based soya in > the CVS instead. This version is still unfinished and lacks several > feature of the old c-based soya, but its already support many basic > features (world, volume, light, camera, shape, text, widget, idler,...). > > What do you think of that ?
Hmm.. I forgot about the pyrex rewrite. From a programmer point of view, is the API changing? If a program I write in the existing soya works with little or no modification then I'd like to get a copy of the latest python based soya and the game tutorial so I can get back into the swing of things. If soya programs need re-written for pyrex-based soya then I'll just wait for that. > > Jiba -- Jack Madison <[EMAIL PROTECTED]> -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
