> blam has the latest code i believe.
> 
> i am also thinking about removing the current CVS and putting it into a
> tarball (since it no longer evolve), and put the new pyrex-based soya in
> the CVS instead. This version is still unfinished and lacks several
> feature of the old c-based soya, but its already support many basic
> features (world, volume, light, camera, shape, text, widget, idler,...).
> 
> What do you think of that ?

Hmm.. I forgot about the pyrex rewrite.  From a programmer point of
view, is the API changing?  If a program I write in the existing soya
works with little or no modification then I'd like to get a copy of the
latest python based soya and the game tutorial so I can get back into
the swing of things.  If soya programs need re-written for pyrex-based
soya then I'll just wait for that.

> 
> Jiba
-- 
Jack Madison <[EMAIL PROTECTED]>



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