>  Any practical realtime video game using SQLite is probably
> doing so only to save and restore the game board between games.


and perhaps calculating the initial "maze" or other non time sensitive data
processing


> Even a cursory look into production
> quality video game development will tell you that a database is the wrong
> technology to base a video game engine on.
>
>
Fully agree, I would use another library for that part.
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