Iker Arizmendi wrote:
> The question is whether a client-server design is /necessary/ to
> efficiently implement higher concurrency. It appears to be easier
> to do so with a client-server model, but is such a model required?
> Are there functions performed by a server process that cannot be
> carried out at all without it?

On a high, theoretical level, the advantage of a single server process 
is that it has more context. It knows intimate details about everything 
going on in the system, and can manage concurrent tasks more efficiently 
using this information (e.g. use fine-grained locks). On the other hand, 
multiple cooperating processes share only a limited amount of 
information; each process knows very little beyond what it itself is 
doing.

Igor Tandetnik 



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