On Sun, 21 Nov 2010 13:08:31 +0200, "Lynton Grice" <lynton.gr...@logosworld.com> wrote:
>Hi Simon, > >Yup, on Solaris I ran this and it was 1000 milliseconds for the following: > >int theReturn = sqlite3_sleep(1); > >Any way you know I can make it sleep on Solaris for 1 millisecond? Any other >C tricks you know of? > Standard C Library Functions usleep(3C) NAME usleep - suspend execution for interval in microseconds SYNOPSIS #include <unistd.h> int usleep(useconds_t useconds); DESCRIPTION The usleep() function suspends the caller from execution for the number of microseconds specified by the useconds argu- ment. The actual suspension time might be less than requested because any caught signal will terminate usleep() following execution of that signal's catching routine. The suspension time might be longer than requested by an arbi- trary amount because of the scheduling of other activity in the system. If the value of useconds is 0, then the call has no effect. The use of the usleep() function has no effect on the action or blockage of any signal. In a multithreaded process, only the invoking thread is suspended from execution. RETURN VALUES On completion, usleep() returns 0. There are no error returns. ERRORS No errors are returned. USAGE The usleep() function is included for its historical usage. The nanosleep(3C) function is preferred over this function. -- ( Kees Nuyt ) c[_] _______________________________________________ sqlite-users mailing list sqlite-users@sqlite.org http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users