On Sun, 21 Nov 2010 13:08:31 +0200, "Lynton Grice"
<lynton.gr...@logosworld.com> wrote:

>Hi Simon,
>
>Yup, on Solaris I ran this and it was 1000 milliseconds for the following:
>
>int theReturn = sqlite3_sleep(1);
>
>Any way you know I can make it sleep on Solaris for 1 millisecond? Any other
>C tricks you know of?
>

Standard C Library Functions                           usleep(3C)

NAME
     usleep - suspend execution for interval in microseconds

SYNOPSIS
     #include <unistd.h>

     int usleep(useconds_t useconds);

DESCRIPTION
     The usleep() function suspends the caller from execution for
     the  number  of microseconds specified by the useconds argu-
     ment.  The  actual  suspension  time  might  be  less   than
     requested  because any caught signal will terminate usleep()
     following execution of that signal's catching  routine.  The
     suspension  time  might be longer than requested by an arbi-
     trary amount because of the scheduling of other activity  in
     the system.

     If the value of useconds is 0, then the call has no effect.

     The use of the usleep() function has no effect on the action
     or  blockage of any signal. In a multithreaded process, only
     the invoking thread is suspended from execution.

RETURN VALUES
     On completion,  usleep()  returns  0.  There  are  no  error
     returns.

ERRORS
     No errors are returned.

USAGE
     The usleep() function is included for its historical  usage.
     The nanosleep(3C) function is preferred over this function.

-- 
  (  Kees Nuyt
  )
c[_]
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