I thought that instead of uploading this code to the CVS server
(that has nothing to do with the project itself), I should rather send
it as an attachment. It is what I had done so far of my Ascendancy-
-like game until I had no more time to spend in it. It's not really much,
but maybe there's something that can be used. Hope it helps!

By the way, it should compile without any problems (I just compiled
it and worked fine). It needs SDL_net, as well as libxml2.

To run it, first change the base path in the config.xml file to the
directory you put it into, then run "sserver", press "g" (to generate
a galaxy), and run "sclient". The client should connect to the
server, get the galaxy data and render it. Stars look as triangles,
since I never had the time to add real stars. And the colors of the
lines indicate what kind of starlane it is. "w", "a", "s" and "d" keys, as
well as the mouse move the camera around.

That's all!
Regards,
Pablo

P.S.: I compiled Starline Empire without any trouble by using a newer
gcc (3.4) instead of 3.3

Attachment: strategy.tar.bz2
Description: application/bzip

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