Dear all,
currently, when modelling pedestrians, I always use 'regular' edges and
connections. This results in warnings (such as "Warning: Vehicle type
'7' with vClass=pedestrian should only be used for persons and not for
vehicle 'ped26'."), and sometimes pedestrians accidentally end up on the
street (which I can solve by disallowing them). I do nonetheless
because: it allows usage of E2 type detectors to detect presence of
pedestrian-style vehicles, and it is easy to build the network cause I
can just use regular connections. Pedestrians will stand in line at the
intersection, but I am mostly interested in the general flow of traffic,
and there are generally few pedestrians in the simulation.
However, it would be nice to model the pedestrians more correctly. I
wonder, given an intersection like this:
How can I build the network so that the pedestrians will only cross from
the sidewalk edges on the one side to the sidewalk edges on the other
side, and have a detector (button) on either side of the crossing?
Beause of the way my TraCI application works, most preferably this would
be an E2 detector.
Should I create sidewalk-edges only in a single direction, since
pedestrians can walk in two directions? If so, how to avoid pedestrians
that just crossed the intersection from activating the detection?
Actually all traffic has detectors, that I did add draw in the above
simplified example. A typical intersection may look more like this:
And in the simulation like this (note a lot of traffic lights are light
blue, and thus actually not controlled):
any help is appreciated!
Greets, Menno
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