Jörn Nettingsmeier wrote:

On 01/06/2016 06:36 PM, Courville, Daniel wrote:

« Sennheiser realizes that content is king and that for any new
technology to gain traction, it must be easy to develop in.
Sennheiser is therefore looking to help content creators take
advantage of their 3D audio platform with easy-to-use recording and
modeling tools.

...

From
http://www.techhive.com/article/3019706/home-audio/sennheiser-launches-new-flagship-headphones-the-hd-800-s-and-moves-into-the-3d-audio-space-with-amb.html



Too bad they kicked the Eigenmike guys out :-D
Those who do not understand spherical harmonics have to reinvent it...

Did they (kick), or didn't they?
http://www.digitaltrends.com/home-theater/dr-andreas-sennheiser-interview-ambeo-vr-3d-surround-sound-ces/#/6

There’s playback in 9.1, there’s playback over headphones, there’s recording with VR mics which capture the sound from the signal source (??? ;-), and there’s recordings which capture the < sphere > (aha... ;-) ) differently. Ambeo is a stream of different technologies and configurations
<http://ec.tynt.com/b/rf?id=a4WNn6KVyr4yHaacwqm_6r&u=digitaltrendsftw>


Another major element of the system is the hardware used to capture it. For the recording side, Sennheiser has partnered with hallowed microphone company Neumann, but it has also developed its own hardware, including a line-array microphone comprised of 31 individual capsules — the individual elements that capture sound — as well as a little multi-capsule ambisonic directional mic (below) of which only a few exist in the world right now.
<http://ec.tynt.com/b/rf?id=a4WNn6KVyr4yHaacwqm_6r&u=digitaltrendsftw>

If you look to the video: Is this a new form of (spherical array) HOA microphone?

(It doesn't look like an Eigenmike.)

“Atmos, for instance, is another format which is certainly optimized for film, for effects,” he said. “And our format is optimized for music. So we’re really focused on how people perceive music, and all the little elements — not just to have the biggest wow effect, but to make the music sound as natural as possible.”
<http://ec.tynt.com/b/rf?id=a4WNn6KVyr4yHaacwqm_6r&u=digitaltrendsftw>

Fair enough, I would say.

Now comments about the < VR mike >...

« On the capture front, Sennheiser will feature a virtual-reality
microphone. Unlike traditional microphone designs, the new mic will
capture high-quality audio in four quadrants. Sennheiser says the mic
was designed in coordination with VR content producers. The VR mic is
scheduled to launch in the third quarter of 2016. In 2017, Sennheiser
will ship a software plug-in that will be bundled with the same mic
for VR content post-production. »


Luvly : "audio in four quadrants"
my latest composition has sea noises in three tridents,

at least 'three hundred and sixty degrees' sounds less (?)tautologous.

(Michael)

I fully agree! A "four quadrant mike" might sound impressing for some "VR journalists" or cheerleaders, but not for us. This expression is unclear, to say the least. (Could be a form of IRT Cross, or anything tetrahedral... )

Sennheiser/Neumann should abstain from any such PR speech, IMO. (They don't have to cheat. :-D )


Best regards,

Stefan



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