Hi,

The javascript engine have the same capabilities as C++ program
(despite I/O stuff) so you can make a program that runs in a viewer or
in your browser.

John
--- In svg-developers@yahoogroups.com, "William McKenzie" <[EMAIL PROTECTED]>
wrote:
> Actually, you can do recursion, but overall I would agree that if
you want
> to use some sort of layout logic XSLT is going to be a PITA at best.
 One
> half-hearted suggestion: if you're a really experience c++ programmer,
> rolling a quick command-line java program wouldn't be all that
figure out,
> and you could use the batik library to do it.  The code at the end
is a very
> simple example from the batik site (http://xml.apache.org/batik) that
> generates a rectangle.  Other than getting the java sdk and a build
> environment like ant, you could be up and running in minutes.
> 
> If you can't stand the java, I don't know of anything like this that
exists
> for c++.  Since you seem to only need a very few primitives, I would
> recommend simply creating a small utility class that carries around
either a
> System.Xml.XmlDocument or a StringBuilder class and has a few methods to
> create the primitives you need.
> 
> /////////////////// Sample Batik Code /////////////////////////
> import java.awt.Rectangle;
> import java.awt.Graphics2D;
> import java.awt.Color;
> import java.io.Writer;
> import java.io.OutputStreamWriter;
> import java.io.IOException;
> import org.apache.batik.svggen.SVGGraphics2D;
> import org.apache.batik.dom.GenericDOMImplementation;
> import org.w3c.dom.Document;
> import org.w3c.dom.DOMImplementation;
> 
> public class TestSVGGen {
> 
>     public void paint(Graphics2D g2d) {
>         g2d.setPaint(Color.red);
>         g2d.fill(new Rectangle(10, 10, 100, 100));
>     }
> 
>     public static void main(String [] args) throws IOException {
> 
>         // Get a DOMImplementation
>         DOMImplementation domImpl =
>             GenericDOMImplementation.getDOMImplementation();
> 
>         // Create an instance of org.w3c.dom.Document
>         Document document = domImpl.createDocument(null, "svg", null);
> 
>         // Create an instance of the SVG Generator
>         SVGGraphics2D svgGenerator = new SVGGraphics2D(document);
> 
>         // Ask the test to render into the SVG Graphics2D implementation
>         TestSVGGen test = new TestSVGGen();
>         test.paint(svgGenerator);
> 
>         // Finally, stream out SVG to the standard output using UTF-8
>         // character to byte encoding
>         boolean useCSS = true; // we want to use CSS style attribute
>         Writer out = new OutputStreamWriter(System.out, "UTF-8");
>         svgGenerator.stream(out, useCSS);
>     }
> }
> 
> -----Original Message-----
> From: svg-developers@yahoogroups.com
[mailto:[EMAIL PROTECTED]
> On Behalf Of jophof007
> Sent: Tuesday, August 02, 2005 2:09 PM
> To: svg-developers@yahoogroups.com
> Subject: [svg-developers] Re: Newbie SVG Developer
> 
> Building complex logic in XSLT is very hard to do. Some if else is
> possible but not recursion for example sometimes needed for complex
> algorithms.
> 
> John
> --- In svg-developers@yahoogroups.com, "Chris Serio" <[EMAIL PROTECTED]> 
> wrote:
> > Yeah i'd be using .NET. I'm not sure what XSLT is but i'm going to 
> > look into it right now...The database is pretty simple but the 
> > drawing needs to have some logic to it so that wires don't cross on 
> > the schematic etc.
> > 
> > The database will just be a from-connector #, from-pin #, to-
> > connector #, to-pin # and some wire gauge/type for each.
> > 
> > Chris
> > 
> > 
> > --- In svg-developers@yahoogroups.com, "William McKenzie" <[EMAIL 
> > PROTECTED]> 
> > wrote:
> > > What sort of c/c++ environment are you using?  One option would be 
> > to find
> > > something like 'kode' (part of debian linux, I believe) that would 
> > generate
> > > c++ classes or templates from the RelaxNG schema for svg.  Those 
> > classes
> > > could then be used to generate SVG objects.  If you are in the .NET
> > > environment, you might want to consider using ADO.NET to get your 
> > database
> > > objects as XML, and then using XSLT to transform them into SVG.  
> > Really
> > > fairly flexible and elegant, if you can deal with XSLT.
> > > 
> > > ~Bill
> > > 
> > > -----Original Message-----
> > > From: svg-developers@yahoogroups.com [mailto:svg-
> > [EMAIL PROTECTED]
> > > On Behalf Of Chris Serio
> > > Sent: Tuesday, August 02, 2005 11:47 AM
> > > To: svg-developers@yahoogroups.com
> > > Subject: [svg-developers] Re: Newbie SVG Developer
> > > 
> > > Thanks for the info. I was hoping to find a high level API with 
> > basic 
> > > functions built into it like "DrawColoredRectangle
> > > (x,y,len,width,color)"
> > > 
> > > There's a very near deadline on this project so i'm trying to get a 
> > > library with the most comprehensive API i can.
> > > 
> > > Chris
> > > 
> > > 
> > > --- In svg-developers@yahoogroups.com, Holger Will <[EMAIL PROTECTED]> 
> > > wrote:
> > > > Chris Serio schrieb:
> > > > 
> > > > > Hey all,
> > > > >
> > > > > I'm new to SVG. I've never used it before but i want to use it 
> > to
> > > > > generate images that can be used in Visio (which can open SVG),
> > > > > possibly convert to PDF and also view on the web. The images 
> > will 
> > > be
> > > > > generated by a program i want to write which will interpret 
> > some 
> > > data
> > > > > in a database.
> > > > >
> > > > > Basically i'm making schematics for a wiring diagram and i will 
> > > have
> > > > > connector types saved in a database as well as to/from pin 
> > > routings.
> > > > > >From this data i want to generate the schematic using SVG.
> > > > >
> > > > > I'm proficient in C/C++ but i'm not sure where to begin. Is 
> > there 
> > > an
> > > > > SVG SDK for C/C++ out there somewhere?
> > > > >
> > > > > Thanks for any suggestions,
> > > > > Chris
> > > > 
> > > > Hi Chris
> > > > 
> > > > i dont know any c/c++ , but as svg is just plain simple xml, you 
> > > should 
> > > > be able to build your svgs with any xml lib.
> > > > for more advanced features including rendering, and rendering to 
> > > pdf see:
> > > > http://cairographics.org/introduction
> > > > and
> > > > http://cairographics.org/libsvg
> > > > 
> > > > or if you could use Java, there is the Apache Batik project, 
> > which 
> > > is 
> > > > the most complete open source SVG implementation.
> > > > http://xml.apache.org/batik/
> > > > 
> > > > and if you are on Linux have a look at
> > > > http://librsvg.sourceforge.net/
> > > > 
> > > > or if you plan to have a GUI , and want that to be portable, you 
> > > migth 
> > > > as well think of building a XUL app, using mozilla svg.
> > > > http://www.mozilla.org/projects/svg/
> > > > http://www.xulplanet.com/
> > > > 
> > > > as i said i dont know c/c++ ,
> > > > hope it helps anyways
> > > > Holger
> > > 
> > > 
> > > 
> > > 
> > > 
> > > -----
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> > > ---- 
> > > Yahoo! Groups Links
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> 
> 
> 
> 
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