You're dead on. I had a magical two-handed sword, potions, plate mail, good hit points and strength. Everything was going fine, so much so that I decided not to save along the way with my excellent character.
What happens? Troll, 12th level. Whap, whap, whapwhapwhap. Five rounds, I'm dead. Game over, no recourse. Grrrr. I also cheated by using my identify scrolls to ID everything and then restore a saved game. It was much easier than trying to carry everything and discover their uses the "right" way. Once you're past the 20th level the game gets exceptionally tough. Between the vampires that drain your hitpoints, medusae that confuse you, and griffins that are almost impossible to kill without wasting scads of magic charges, you're chances of surviving to 26 is difficult. I once had a super-character that went down to level 50. I kept building up levels by hiding in a maze to recoup my hit points (I had a ring of slow digestion) and venturing back out to whack Jaberwockys and Griffins. I also wanted to see all of the level titles, i.e. hero, Rogue, etc. At the very high levels the titles became sarcastic; namely "Schmendrick", "Time Waster" and so on. After a certain point the hero titles would recycle and you'd be back to "Apprentice" with 400 hit points. In theory you could go deeper and deeper into the dungeon, but the game's routines would increase the monster power proportionately, such that a Medusa on level 40 would kill you, while the same on level 20 would be physically unable to breach your armor. The hall of fame had a limit in storing high scores. My best score was around 45,000 but Rogue would crash when trying to process the score into the scr file. A great game. P.S. VIRTUAL SOUND BITE FROM LAST NIGHT Wife -- "Chris! Chris! Come here, hurry!!" Me [Run run run] Me "What's wrong, are you okay?" Wife "Looks who is on Frasier!" Me [Watching silly sitcom carefully] Voice on TV: [Person on talk show in sitcom] "Sure, Windows XP will make your computing experience easier...." Me "Jesus Christ, Bill Gates [Lucifer himself] is on a TV sitcom. And of course he's plugging Microsoft." Wife "Hahahahahahahahahahaha -- can you believe it?" I wonder why that happened. Gates' publicity department must have convinced him a folksy appearance on a popular sitcom would give him free positive exposure. I would have made it more realistic: Gates comes in, assumes ownership of the network through use of monopolistic influence and under the table threats, fires the leadership, and starts plugging XP and X-Box 24 hours a day. Hugh Falk wrote: > Well I couldn't find one for the Pocket PC, but I did find one that works > right with my ST emulator. > > I beat it for old times sake...of course I had to "cheat" for old times sake > as well. By cheat, I mean make back-ups. For those that don't know or > remember, Rogue exits the game every time you save. And it deletes the save > file every time you load. So the save feature is more for convenience when > you're getting tired and not helpful at all in winning the game. I would > always back up the save file so if I died, I can always restore (the way > most saves work...just more cumbersome). Even still, it took me about 4 > days to win. I don't know about any of you, but I've always thought Rogue > (at least ST version) is impossible to win without making backups. Just too > many random bad things can and do happen. > > Hugh > > -----Original Message----- > From: Lee K. Seitz [mailto:[EMAIL PROTECTED]] > Sent: Friday, November 09, 2001 5:27 PM > To: [EMAIL PROTECTED] > Subject: Re: [SWCollect] Killer Games (was Soccer Games (was shock)) > > Hugh Falk boldly stated: > > > >Is there a version [of Rogue] for Pocket PC???? I haven't > >investigated yet...I'll have to! > > Since I don't own one, I don't know. But let me know what you find > out. > > -- > Lee K. Seitz * [EMAIL PROTECTED] * http://home.hiwaay.net/~lkseitz/ > Wanted: Vintage Pac-M*n necktie > (The asterisk is to keep from mucking up people's Usenet search > results. Replace it with an "a", if you didn't know.) > > ---------------------------------------------------------------------- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: > http://www.mail-archive.com/swcollect@oldskool.org/ > > ---------------------------------------------------------------------- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/