Hey ! Sorry for my late reply, it took a while to finally finish the changes... On May 18, 2006, at 12:06 PM, Quentin wrote: [ ... ] Could you tell us what SwfMill helps you doing within this game ? You see a grid of 2x2, 4x4, 8x8, 9x9, 12x12 and 16x16 pictures. 16 x 16, thats 256 pictures. In flash the only way to load a picture dynamically is loadMovie. But there are two problems: - loadMovie is really slow for many pictures, even if they are cached - duplicateMovie doesn't work on images inserted using loadMovie. there might be easier solutions, we, however, used swfmill create a swf file that contains five movieclips (for 2x2, 4x4, 9x9, ....) with all the images well aligned. so all i have to do is load a single swf file and then hide / show the movieclips within this swf. i hope that makes sense somehow. thanks again! hansi.
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