Shouldn't it be random.choose(from: 1...6)
etc.? -Thorsten > Am 28.11.2017 um 00:20 schrieb Martin Waitz via swift-evolution > <swift-evolution@swift.org>: > > Hello, > >> Maybe we call the default RNG instance `random`, and then give the >> `random(in:)` methods another name, like `choose(in:)`? >> >> let diceRoll = random.choose(in: 1...6) >> let card = random.choose(in: deck) >> let isHeads = random.choose(in: [true, false]) >> let probability = random.choose(in: 0.0...1.0) >> >> let diceRoll = rng.choose(in: 1...6) >> let card = rng.choose(in: deck) >> let isHeads = rng.choose(in: [true, false]) >> let probability = rng.choose(in: 0.0...1.0) > > I like this design a lot. After all, `random` is not a property of some type > or instance, but we want to generate a new random element within some > range/based on some given set. > Modeling that as methods of the RNG seems to be much more natural. > > -- > Martin > _______________________________________________ > swift-evolution mailing list > swift-evolution@swift.org > https://lists.swift.org/mailman/listinfo/swift-evolution
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