On Nov 28, 2017, at 11:10 PM, Thorsten Seitz via swift-evolution <swift-evolution@swift.org> wrote: > > Shouldn't it be > > random.choose(from: 1...6) > > etc.? > > -Thorsten
Doesn't `choose` usually take two arguments, the `count` to choose (presumably defaulting to 1) and the collection to choose `from`? -- E > > Am 28.11.2017 um 00:20 schrieb Martin Waitz via swift-evolution > <swift-evolution@swift.org <mailto:swift-evolution@swift.org>>: > >> Hello, >> >>> Maybe we call the default RNG instance `random`, and then give the >>> `random(in:)` methods another name, like `choose(in:)`? >>> >>> let diceRoll = random.choose(in: 1...6) >>> let card = random.choose(in: deck) >>> let isHeads = random.choose(in: [true, false]) >>> let probability = random.choose(in: 0.0...1.0) >>> >>> let diceRoll = rng.choose(in: 1...6) >>> let card = rng.choose(in: deck) >>> let isHeads = rng.choose(in: [true, false]) >>> let probability = rng.choose(in: 0.0...1.0) >> >> I like this design a lot. After all, `random` is not a property of some type >> or instance, but we want to generate a new random element within some >> range/based on some given set. >> Modeling that as methods of the RNG seems to be much more natural. >> >> -- >> Martin >> _______________________________________________ >> swift-evolution mailing list >> swift-evolution@swift.org <mailto:swift-evolution@swift.org> >> https://lists.swift.org/mailman/listinfo/swift-evolution >> <https://lists.swift.org/mailman/listinfo/swift-evolution> > _______________________________________________ > swift-evolution mailing list > swift-evolution@swift.org > https://lists.swift.org/mailman/listinfo/swift-evolution
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