Fwiw, I already have some swift code deployed in my internal server clusters.
Sent from my iPhone > On May 1, 2016, at 12:40 PM, Basem Emara via swift-users > <swift-users@swift.org> wrote: > > This is certainly possible even today. There are many vibrant initiatives in > this space that make it usable. I wouldn’t use it in production for another > couple years until the dust settles and gets battle tested in real-world > production scenarios (think how long Node.js took to be adopted by enterprise > companies). If Apple were to officially release a Swift server, it would > definitely accelerate this process. > >> On May 1, 2016, at 10:48 AM, Raphaël Wach via swift-users >> <swift-users@swift.org> wrote: >> >> Hi Swift programmers, >> >> I would like to ask for opinions or feedback about server side application >> with swift. >> Is it realistic to think about creating an application server with swift ? >> I would love to develop games with both client and server in Swift and get >> rid of any other technologies in my stack but I am not sure that it’s a good >> idea for now. >> I know that IBM started to allows server side Swift in their cloud though >> probably not many people use it for now as it’s a very recent work. >> >> So does that seem possible for you to develop, host and maintain a game >> server with Swift or should I keep using more common server side >> technologies like C++, Node.js… ? >> >> Hopefully, you can give me advices and help me to choose the best solution. >> >> Cheers, >> >> Raphaël >> _______________________________________________ >> swift-users mailing list >> swift-users@swift.org >> https://lists.swift.org/mailman/listinfo/swift-users > > _______________________________________________ > swift-users mailing list > swift-users@swift.org > https://lists.swift.org/mailman/listinfo/swift-users _______________________________________________ swift-users mailing list swift-users@swift.org https://lists.swift.org/mailman/listinfo/swift-users